Emz

Controller Epic Ranked · Mythic
52.5%Win rate across all maps
23,056Games
100Trust Score
7. of 105Rank by score
+7.6Skill bonus

Best map: Double Swoosh with 55.8% from 1,871 games.

Trophy Road

Profile

Win ratePopularityBreadthCounter safetyStar rate 50.
Win rate 91.52.5 %
Popularity 81.1.74 %
Breadth 78.29% of maps
Counter safety 76.30.5 %
Star rate 50.23.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/23, 22 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/23.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/02 — 52.1% from 697 appearances08/03 — 52.6% from 2,443 appearances08/04 — 50.9% from 13,957 appearances08/05 — 51.2% from 54,703 appearances08/06 — 51.1% from 38,767 appearances08/07 — 50.8% from 9,008 appearances08/08 — 50.0% from 8,532 appearances08/09 — 50.6% from 9,635 appearances08/10 — 50.2% from 26,567 appearances08/11 — 51.0% from 96,648 appearances08/12 — 51.4% from 160,454 appearances08/13 — 51.4% from 173,766 appearances08/14 — 51.2% from 176,639 appearances08/15 — 51.1% from 167,229 appearances08/16 — 51.1% from 167,504 appearances08/17 — 51.0% from 170,144 appearances08/18 — 51.1% from 147,560 appearances08/19 — 51.3% from 40,460 appearances08/20 — 51.9% from 2,176 appearances08/21 — 52.8% from 10,183 appearances08/22 — 52.4% from 9,528 appearances08/23 — 51.5% from 1,169 appearances
52.1%08/02 51.5%08/23

Pick rate

08/02 — 2.1% from 697 appearances08/03 — 2.2% from 2,443 appearances08/04 — 2.1% from 13,957 appearances08/05 — 2.2% from 54,703 appearances08/06 — 2.2% from 38,767 appearances08/07 — 2.2% from 9,008 appearances08/08 — 2.2% from 8,532 appearances08/09 — 2.3% from 9,635 appearances08/10 — 2.3% from 26,567 appearances08/11 — 2.3% from 96,648 appearances08/12 — 2.4% from 160,454 appearances08/13 — 2.6% from 173,766 appearances08/14 — 2.8% from 176,639 appearances08/15 — 2.8% from 167,229 appearances08/16 — 2.8% from 167,504 appearances08/17 — 2.9% from 170,144 appearances08/18 — 2.9% from 147,560 appearances08/19 — 2.9% from 40,460 appearances08/20 — 1.8% from 2,176 appearances08/21 — 1.7% from 10,183 appearances08/22 — 1.8% from 9,528 appearances08/23 — 1.6% from 1,169 appearances
2.1%08/02 1.6%08/23

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.6 — rewards skill: from Bronze to Masters the win rate climbs by 7.6 points (regression 46.3% to 54.0%). The higher the tier, the better he does.

Bronze — 52.0% from 5,182 gamesSilver — 50.8% from 20,591 gamesGold — 50.3% from 227,726 gamesDiamond — 48.5% from 303,945 gamesMythic — 51.2% from 1,488,323 gamesLegendary — 54.4% from 255,159 gamesMasters — 55.9% from 7,979 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Mythic). The best eight of 30.

MapWin rateGamesTrust
Double Swoosh Gem Grab 55.8%
1871 68
Open Business Hot Zone 55.2%
2314 71
Center Stage Brawl Ball 55.7%
1495 65
Ring of Fire Hot Zone 55.7%
1247 62
Crystal Arcade Gem Grabprev. season 51.7%
74414 100
Sneaky Fields Brawl Ball 53.4%
2301 71
Dueling Beetles Hot Zone 52.4%
2654 73
Deathcap Trap Gem Grabprev. season 50.5%
70222 100

Who beats Emz and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.