Only Split Difference. 08/06 to 08/20, 5 days. 5 earlier days are left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Knockout: how 8-Bit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Split Difference. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.2%
3,032 games
Bolt
64.6%
311 games
Edgar
56.8%
2,300 games
Willow
55.7%
1,062 games
Piper
55.4%
1,253 games
Mico
63.2%
174 games
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | とらとらとらとらとらとらとら | Diamond | 25 | 36.4% | 72.0% |
| 2 | ゆづごん | Diamond | 35 | 34.7% | 57.1% |
| 3 | まな | Diamond | 24 | 33.2% | 58.3% |
| 4 | do | Diamond | 20 | 32.7% | 60.0% |
| 5 | カビゴン | Diamond | 23 | 32.6% | 56.5% |