Best map: Kaboom Canyon with 60.0% from 85 games.
Wins late — in Brawl Ball 16.6 points better in long rounds than in short ones (47.2% against 30.6%, split at 89 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.4 — rewards skill: from Bronze to Masters the win rate climbs by 7.4 points (regression 47.0% to 54.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon ![]() |
60.0% | 85 | 22 | ||
New Horizons ![]() |
56.4% | 78 | 20 | ||
Belle's Rock ![]() |
56.9% | 65 | 18 | ||
Gem Fort ![]() |
56.9% | 65 | 18 | ||
Flaring Phoenix ![]() |
54.9% | 82 | 21 | ||
Shooting Star ![]() |
52.6% | 78 | 20 | ||
Safe(r) Zone ![]() |
51.7% | 87 | 22 | ||
Ring of Fire ![]() |
50.6% | 79 | 21 | ||
Dueling Beetles ![]() |
50.0% | 76 | 20 | ||
Bridge Too Far ![]() |
50.0% | 74 | 20 | ||
Sneaky Fields ![]() |
49.4% | 81 | 21 | ||
Safe Zone ![]() |
48.8% | 82 | 21 | ||
Parallel Plays ![]() |
48.8% | 80 | 21 | ||
Pinball Dreams ![]() |
48.6% | 74 | 20 | ||
Hard Rock Mine ![]() |
47.3% | 74 | 20 | ||
Rustic Arcade ![]() |
47.0% | 83 | 21 | ||
Double Swoosh ![]() |
46.6% | 73 | 19 | ||
Open Business ![]() |
46.1% | 89 | 22 | ||
Layer Cake ![]() |
45.0% | 80 | 21 | ||
Out in the Open ![]() |
43.7% | 71 | 19 | ||
Undermine ![]() |
42.7% | 75 | 20 | ||
Spiraling Out ![]() |
41.2% | 68 | 18 | ||
Hideout ![]() |
41.5% | 82 | 21 | ||
Dry Season ![]() |
40.5% | 74 | 20 | ||
Hot Potato ![]() |
40.7% | 86 | 22 | ||
Triple Dribble ![]() |
39.7% | 73 | 19 | ||
Center Stage ![]() |
38.7% | 75 | 20 | ||
Pit Stop ![]() |
37.0% | 92 | 23 |
Direct duels in Knockout: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 28.4% against Sirius in Brawl Ball. On average the worst case sits at 28.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.0%
349 games
Brock
57.0%
3,457 games
Edgar
56.5%
2,643 games
Mico
63.5%
200 games
Piper
54.7%
1,488 games
Willow
54.8%
1,196 games
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | とらとらとらとらとらとらとら | Diamond | 25 | 36.0% | 72.0% |
| 2 | ゆづごん | Diamond | 36 | 34.0% | 55.6% |
| 3 | さかな | Mythic | 21 | 33.8% | 66.7% |
| 4 | まな | Diamond | 25 | 33.3% | 60.0% |
| 5 | 西瓜先輩🍉 | Mythic | 22 | 32.6% | 59.1% |