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← Overview

8-Bit

Damage Dealer Super Rare Ranked · Diamond
53.3%Win rate across all maps
67,521Games
100Trust Score
17. of 105Rank by score
+7.4Skill bonus

Best map: Bridge Too Far with 59.1% from 5,866 games.

Wins late — in Knockout 6.3 points better in long rounds than in short ones (51.5% against 45.2%, split at 98 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/03 to 08/22, 16 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/03 — 50.9% from 493 appearances08/04 — 49.7% from 2,084 appearances08/05 — 51.0% from 5,947 appearances08/06 — 51.3% from 6,093 appearances08/11 — 48.0% from 1,190 appearances08/12 — 49.6% from 3,393 appearances08/13 — 49.2% from 5,298 appearances08/14 — 50.2% from 5,866 appearances08/15 — 50.3% from 6,533 appearances08/16 — 50.1% from 6,802 appearances08/17 — 50.0% from 7,579 appearances08/18 — 49.0% from 7,019 appearances08/19 — 50.0% from 2,046 appearances08/20 — 54.1% from 25,567 appearances08/21 — 52.8% from 39,454 appearances08/22 — 53.0% from 2,500 appearances
50.9%08/03 53.0%08/22

Pick rate

08/03 — 1.2% from 493 appearances08/04 — 1.2% from 2,084 appearances08/05 — 1.1% from 5,947 appearances08/06 — 1.2% from 6,093 appearances08/11 — 1.2% from 1,190 appearances08/12 — 1.3% from 3,393 appearances08/13 — 1.4% from 5,298 appearances08/14 — 1.4% from 5,866 appearances08/15 — 1.5% from 6,533 appearances08/16 — 1.4% from 6,802 appearances08/17 — 1.5% from 7,579 appearances08/18 — 1.4% from 7,019 appearances08/19 — 1.6% from 2,046 appearances08/20 — 2.2% from 25,567 appearances08/21 — 2.1% from 39,454 appearances08/22 — 2.1% from 2,500 appearances
1.2%08/03 2.1%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.4 — rewards skill: from Bronze to Masters the win rate climbs by 7.4 points (regression 47.0% to 54.4%). The higher the tier, the better he does.

Bronze — 48.4% from 2,419 gamesSilver — 38.9% from 8,761 gamesGold — 49.1% from 98,277 gamesDiamond — 51.8% from 128,983 gamesMythic — 52.1% from 1,022,965 gamesLegendary — 52.9% from 464,687 gamesMasters — 53.1% from 14,633 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Bridge Too Far Heist 59.1%
5866 85
Rustic Arcade Gem Grab 57.5%
3653 78
Kaboom Canyon Heist 54.3%
4596 81
Safe(r) Zone Heist 54.1%
5765 85
Safe Zone Heist 53.6%
5716 85
Crystal Arcade Gem Grabprev. season 54.4%
2068 69
Dry Season Bounty 54.2%
2351 71
Undermine Gem Grab 54.3%
1949 69
Ring of Fire Hot Zone 53.5%
4092 80
Hard Rock Mine Gem Grab 54.2%
2084 70
Hot Potato Heist 53.2%
4753 82
Shooting Star Bounty 53.5%
2384 72
Out in the Open Knockout 53.5%
2070 69
Hideout Bounty 52.9%
1941 68
Dueling Beetles Hot Zone 52.2%
2061 69
Flaring Phoenix Knockout 52.1%
2172 70
Open Business Hot Zone 51.8%
2450 72
Gem Fort Gem Grab 52.2%
1746 67
New Horizons Knockout 51.7%
1683 66
Double Swoosh Gem Grab 51.9%
1392 63
Deathcap Trap Gem Grabprev. season 51.0%
2233 71
Pinball Dreams Brawl Ball 51.1%
1209 61
Center Stage Brawl Ball 51.1%
897 57
Belle's Rock Knockout 49.2%
1292 62
Layer Cake Bounty 49.2%
1267 62
Sneaky Fields Brawl Ball 48.7%
497 48
Spiraling Out Brawl Ball 47.7%
707 53
Triple Dribble Brawl Ball 45.5%
433 46
Pit Stop Heist 44.2%
2053 69
Parallel Plays Hot Zone 36.7%
442 46

Against whom

Direct duels in Knockout: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.2% against Sirius in Brawl Ball. On average the worst case sits at 28.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.2% 365 games Brock 56.9% 3,707 games Edgar 56.5% 2,876 games Mico 64.6% 212 games Piper 54.9% 1,638 games Willow 54.8% 1,291 games

Who plays him best

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 とらとらとらとらとらとらとら Diamond 25 35.9% 72.0%
2 ゆづごん Diamond 38 34.1% 55.3%
3 さかな Mythic 21 33.7% 66.7%
4 まな Diamond 25 33.2% 60.0%
5 西瓜先輩🍉 Mythic 22 32.4% 59.1%