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8-Bit

Damage Dealer Super Rare Ranked · Masters Deathcap Trap Gem Grab
53.1%Win rate on Deathcap Trap
737Games here
4.3%Pick rate
54Trust Score
8. of 76Rank on this map
+3.5Skill bonus

Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.3% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.

History

Only Deathcap Trap. 08/05 to 08/11, 4 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.

Win rate

08/05 — 58.1% from 93 appearances08/06 — 33.3% from 105 appearances08/10 — 53.1% from 81 appearances08/11 — 57.5% from 106 appearances
58.1%08/05 57.5%08/11

Pick rate

08/05 — 4.3% from 93 appearances08/06 — 4.2% from 105 appearances08/10 — 4.5% from 81 appearances08/11 — 4.8% from 106 appearances
4.3%08/05 4.8%08/11

Across the ranks

Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.5 — rewards skill: from Diamond to Masters the win rate climbs by 3.5 points (regression 52.1% to 55.5%). The higher the tier, the better he does.

Diamond — 51.0% from 2,233 gamesMythic — 53.3% from 44,578 gamesLegendary — 54.4% from 22,985 gamesMasters — 53.1% from 737 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how 8-Bit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Masters yet.

Edgar 59.3% 140 games Mortis 55.7% 79 games Nori 53.8% 65 games Griff 50.5% 103 games Surge 52.2% 67 games Kaze 51.3% 76 games

Who plays him best

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.