Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.3% against 42.7%, split at 112 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.8 — rewards skill: from Gold to Masters the win rate climbs by 6.8 points (regression 48.6% to 55.4%). The higher the tier, the better he does.
Direct duels in Bounty: how 8-Bit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Gold.
Griffcounter
59.0%
322 duels
Crow
61.2%
178 duels
Surgecounter
57.8%
211 duels
Cordelius
71.7%
60 duels
Spikecounter
57.0%
179 duels
Max
56.9%
167 duels
8-Bit counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Mina
29.6%
81 duels
Bolt
35.4%
229 duels
Bo
35.6%
146 duels
Tickcounter
38.8%
392 duels
Gray
42.0%
119 duels
Piper
42.4%
680 duels
These counter 8-Bit anyway — even where 8-Bit wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Gold.
Bolt
74.4%
160 games
Brock
59.5%
709 games
Piper
58.4%
447 games
Mortis
61.9%
231 games
Edgar
55.8%
797 games
Tick
58.8%
272 games
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ゆづごん | Diamond | 23 | 39.5% | 56.5% |
| 2 | ちぁ | Diamond | 23 | 38.6% | 52.2% |
| 3 | イエローの風船きたら即利敵☠️ | Diamond | 21 | 36.6% | 42.9% |
| 4 | 赤羽業 | Diamond | 35 | 35.1% | 37.1% |