Wins late — in Brawl Ball 7.8 points better in long rounds than in short ones (47.1% against 39.3%, split at 93 s). Needs the long round; in a fast game he never arrives.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Only Open Business. 08/20 to 08/24, 4 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.8 — rewards skill: from Bronze to Masters the win rate climbs by 3.8 points (regression 46.5% to 50.3%). The higher the tier, the better he does.
Direct duels in Hot Zone: how 8-Bit does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.2%
1,150 games
Tick
57.7%
3,844 games
Chuck
58.9%
759 games
Mina
57.5%
1,232 games
Bo
55.4%
6,298 games
Mortis
55.5%
3,055 games
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | First🐈⬛🧭 | Legendary | 37 | 40.1% | 67.6% |
| 2 | とらとらとらとらとらとらとら | Mythic | 25 | 38.6% | 72.0% |
| 3 | zAngeTsU825 | Mythic | 21 | 38.3% | 76.2% |
| 4 | 🂡NDB↯neko♥ | Mythic | 26 | 38.2% | 69.2% |
| 5 | 金欲しい🫸🫷 | Legendary | 24 | 38.1% | 70.8% |