Best map: Bridge Too Far with 63.0% from 1,698 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.2% against 47.1%, split at 100 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/03 to 08/19, 17 days. 11 earlier days are left out — below 151 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.3 — rewards skill: from Bronze to Masters the win rate climbs by 6.3 points (regression 47.9% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). 12 of 28 rows are too thin for Masters alone and add Legendary — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far +Legendary |
63.0% | 1698 | 66 | ||
Safe(r) Zone +Legendary |
56.6% | 1813 | 67 | ||
Safe Zone prev. season |
58.7% | 668 | 52 | ||
Kaboom Canyon prev. season |
58.7% | 651 | 52 | ||
Shooting Star +Legendary |
56.7% | 704 | 53 | ||
Dueling Beetles prev. season |
55.3% | 624 | 51 | ||
Ring of Fire prev. season |
54.8% | 699 | 53 | ||
Hard Rock Mine prev. season |
54.4% | 822 | 56 | ||
Hot Potato prev. season |
53.7% | 756 | 54 | ||
Open Business prev. season |
54.2% | 605 | 51 | ||
Deathcap Trap prev. season |
53.1% | 737 | 54 | ||
Pinball Dreams +Legendaryprev. season |
50.0% | 12467 | 96 | ||
Dry Season prev. season |
53.3% | 591 | 51 | ||
Belle's Rock +Legendaryprev. season |
49.8% | 9781 | 93 | ||
Flaring Phoenix prev. season |
52.6% | 669 | 53 | ||
Crystal Arcade prev. season |
52.2% | 665 | 52 | ||
Undermine prev. season |
52.1% | 656 | 52 | ||
Sneaky Fields +Legendaryprev. season |
49.5% | 5576 | 84 | ||
Gem Fort prev. season |
51.8% | 680 | 53 | ||
Rustic Arcade prev. season |
51.4% | 740 | 54 | ||
Layer Cake +Legendary |
52.1% | 459 | 47 | ||
Center Stage +Legendaryprev. season |
48.3% | 10223 | 93 | ||
New Horizons +Legendary |
51.4% | 529 | 49 | ||
Out in the Open prev. season |
50.2% | 833 | 56 | ||
Hideout prev. season |
50.4% | 657 | 52 | ||
Double Swoosh +Legendary |
49.0% | 608 | 51 | ||
Triple Dribble +Legendaryprev. season |
46.1% | 2773 | 74 | ||
Parallel Plays +Legendaryprev. season |
45.9% | 1927 | 68 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Flash | Legendary | 28 | 39.3% | 75.0% |
| 2 | First🐈⬛🧭 | Legendary | 39 | 38.6% | 64.1% |
| 3 | Tomoe🤍 | Legendary | 24 | 38.1% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.8% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.8% | 65.6% |