Best map: Bridge Too Far with 51.4% from 1,513 games.
Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/04 to 08/26, 10 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far ![]() |
51.4% | 1513 | 65 | ||
Safe Zone ![]() |
50.8% | 1422 | 64 | ||
Hot Potato ![]() |
49.8% | 1440 | 64 | ||
Rustic Arcade ![]() |
49.7% | 1001 | 59 | ||
Kaboom Canyon ![]() |
48.6% | 1345 | 63 | ||
Safe(r) Zone ![]() |
48.5% | 1351 | 63 | ||
Dry Season ![]() |
46.7% | 920 | 57 | ||
Hideout ![]() |
46.6% | 873 | 56 | ||
Shooting Star ![]() |
46.1% | 921 | 57 | ||
Ring of Fire ![]() |
45.2% | 1066 | 59 | ||
Undermine ![]() |
45.2% | 847 | 56 | ||
Pinhole Punt ![]() |
52.9% | 17 | 0 | ||
Deathcap Trap prev. season |
50.0% | 18 | 0 | ||
Open Business ![]() |
43.5% | 957 | 58 | ||
Hard Rock Mine ![]() |
43.4% | 950 | 58 | ||
Gem Fort ![]() |
43.2% | 899 | 57 | ||
New Horizons ![]() |
42.8% | 908 | 57 | ||
Pit Stop ![]() |
41.1% | 1184 | 61 | ||
Layer Cake ![]() |
40.7% | 806 | 55 | ||
Flaring Phoenix ![]() |
40.4% | 903 | 57 | ||
Out in the Open ![]() |
40.3% | 996 | 58 | ||
Beach Ball ![]() |
5.6% | 18 | 0 | ||
Dueling Beetles ![]() |
39.3% | 1062 | 59 | ||
Belle's Rock ![]() |
39.0% | 865 | 56 | ||
Double Swoosh ![]() |
38.4% | 831 | 56 | ||
Parallel Plays ![]() |
33.2% | 853 | 56 | ||
Triple Dribble ![]() |
32.1% | 592 | 51 | ||
Sneaky Fields ![]() |
32.2% | 642 | 52 | ||
Pinball Dreams ![]() |
31.7% | 698 | 53 | ||
Spiraling Out ![]() |
31.4% | 657 | 52 | ||
Center Stage ![]() |
30.7% | 623 | 51 |
Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Flash | Legendary | 28 | 39.1% | 75.0% |
| 2 | First🐈⬛🧭 | Legendary | 39 | 38.4% | 64.1% |
| 3 | Tomoe🤍 | Legendary | 24 | 37.9% | 75.0% |
| 4 | Jevil | Diamond | 20 | 37.6% | 80.0% |
| 5 | ᴛᴏxɪᴄ|Xalid🍁 | Legendary | 32 | 37.6% | 65.6% |