My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

8-Bit

Damage Dealer Super Rare Ranked · Silver
43.1%Win rate across all maps
27,160Games
100Trust Score
66. of 105Rank by score
+6.4Skill bonus

Best map: Bridge Too Far with 51.4% from 1,513 games.

Wins late — in Knockout 5.1 points better in long rounds than in short ones (52.4% against 47.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 37.PopularityBreadthCounter safetyStar rate
Win rate 37.43.1 %
Popularity 90.2.29 %
Breadth 64.23% of maps
Counter safety 90.34.6 %
Star rate 72.25.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 10 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/04 — 43.2% from 81 appearances08/05 — 32.8% from 195 appearances08/06 — 30.9% from 81 appearances08/20 — 38.8% from 5,918 appearances08/21 — 41.2% from 4,363 appearances08/22 — 45.3% from 3,585 appearances08/23 — 45.7% from 3,222 appearances08/24 — 44.8% from 5,281 appearances08/25 — 45.5% from 4,373 appearances08/26 — 40.7% from 418 appearances
43.2%08/04 40.7%08/26

Pick rate

08/04 — 1.3% from 81 appearances08/05 — 1.6% from 195 appearances08/06 — 1.0% from 81 appearances08/20 — 2.3% from 5,918 appearances08/21 — 2.3% from 4,363 appearances08/22 — 2.4% from 3,585 appearances08/23 — 2.3% from 3,222 appearances08/24 — 2.3% from 5,281 appearances08/25 — 2.2% from 4,373 appearances08/26 — 2.0% from 418 appearances
1.3%08/04 2.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.4 — rewards skill: from Bronze to Masters the win rate climbs by 6.4 points (regression 47.8% to 54.2%). The higher the tier, the better he does.

Bronze — 52.0% from 15,149 gamesSilver — 43.0% from 27,623 gamesGold — 49.7% from 262,572 gamesDiamond — 52.0% from 229,829 gamesMythic — 52.1% from 1,089,096 gamesLegendary — 53.0% from 487,661 gamesMasters — 53.1% from 14,887 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Bridge Too Far Heist 51.4%
1513 65
Safe Zone Heist 50.8%
1422 64
Hot Potato Heist 49.8%
1440 64
Rustic Arcade Gem Grab 49.7%
1001 59
Kaboom Canyon Heist 48.6%
1345 63
Safe(r) Zone Heist 48.5%
1351 63
Dry Season Bounty 46.7%
920 57
Hideout Bounty 46.6%
873 56
Shooting Star Bounty 46.1%
921 57
Ring of Fire Hot Zone 45.2%
1066 59
Undermine Gem Grab 45.2%
847 56
Pinhole Punt Brawl Ball 52.9%
17 0
Deathcap Trap Gem Grabprev. season 50.0%
18 0
Open Business Hot Zone 43.5%
957 58
Hard Rock Mine Gem Grab 43.4%
950 58
Gem Fort Gem Grab 43.2%
899 57
New Horizons Knockout 42.8%
908 57
Pit Stop Heist 41.1%
1184 61
Layer Cake Bounty 40.7%
806 55
Flaring Phoenix Knockout 40.4%
903 57
Out in the Open Knockout 40.3%
996 58
Beach Ball Brawl Ball 5.6%
18 0
Dueling Beetles Hot Zone 39.3%
1062 59
Belle's Rock Knockout 39.0%
865 56
Double Swoosh Gem Grab 38.4%
831 56
Parallel Plays Hot Zone 33.2%
853 56
Triple Dribble Brawl Ball 32.1%
592 51
Sneaky Fields Brawl Ball 32.2%
642 52
Pinball Dreams Brawl Ball 31.7%
698 53
Spiraling Out Brawl Ball 31.4%
657 52
Center Stage Brawl Ball 30.7%
623 51

Who beats 8-Bit and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Flash Legendary 28 39.1% 75.0%
2 First🐈‍⬛🧭 Legendary 39 38.4% 64.1%
3 Tomoe🤍 Legendary 24 37.9% 75.0%
4 Jevil Diamond 20 37.6% 80.0%
5 ᴛᴏxɪᴄ|Xalid🍁 Legendary 32 37.6% 65.6%