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Alli

Mythic Ranked · All ranks
47.9%Win rate across all maps
127,765Games
100Trust Score
68. of 105Rank by score
+3.1Skill bonus

Best map: Gem Fort with 50.4% from 16,460 games.

Wins early — in Bounty 6.3 points better in short rounds than in long ones (51.8% against 45.4%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 35.47.9 %
Popularity 24.0.21 %
Breadth 0.0% of maps
Counter safety 54.28.3 %
Star rate 32.14.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 09/01, 30 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 09/01.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 46.9% from 1,310 appearances08/04 — 49.3% from 8,440 appearances08/05 — 49.0% from 18,576 appearances08/06 — 46.2% from 9,721 appearances08/07 — 48.0% from 2,879 appearances08/08 — 49.2% from 3,186 appearances08/09 — 48.3% from 3,491 appearances08/10 — 48.2% from 9,170 appearances08/11 — 47.1% from 21,175 appearances08/12 — 47.3% from 24,374 appearances08/13 — 47.5% from 19,938 appearances08/14 — 46.9% from 17,417 appearances08/15 — 46.5% from 16,102 appearances08/16 — 46.8% from 16,893 appearances08/17 — 47.3% from 15,165 appearances08/18 — 45.8% from 14,209 appearances08/19 — 47.2% from 4,193 appearances08/20 — 48.9% from 8,393 appearances08/21 — 48.4% from 11,757 appearances08/22 — 48.0% from 9,502 appearances08/23 — 47.5% from 8,597 appearances08/24 — 47.5% from 11,712 appearances08/25 — 47.9% from 10,936 appearances08/26 — 47.8% from 11,092 appearances08/27 — 47.0% from 10,415 appearances08/28 — 47.6% from 11,104 appearances08/29 — 48.0% from 11,271 appearances08/30 — 48.9% from 12,120 appearances08/31 — 48.0% from 10,216 appearances09/01 — 48.6% from 650 appearances
46.9%08/03 48.6%09/01

Pick rate

08/03 — 0.4% from 1,310 appearances08/04 — 0.4% from 8,440 appearances08/05 — 0.3% from 18,576 appearances08/06 — 0.3% from 9,721 appearances08/07 — 0.3% from 2,879 appearances08/08 — 0.4% from 3,186 appearances08/09 — 0.3% from 3,491 appearances08/10 — 0.3% from 9,170 appearances08/11 — 0.3% from 21,175 appearances08/12 — 0.3% from 24,374 appearances08/13 — 0.2% from 19,938 appearances08/14 — 0.2% from 17,417 appearances08/15 — 0.2% from 16,102 appearances08/16 — 0.2% from 16,893 appearances08/17 — 0.2% from 15,165 appearances08/18 — 0.2% from 14,209 appearances08/19 — 0.2% from 4,193 appearances08/20 — 0.2% from 8,393 appearances08/21 — 0.2% from 11,757 appearances08/22 — 0.2% from 9,502 appearances08/23 — 0.2% from 8,597 appearances08/24 — 0.2% from 11,712 appearances08/25 — 0.2% from 10,936 appearances08/26 — 0.2% from 11,092 appearances08/27 — 0.2% from 10,415 appearances08/28 — 0.2% from 11,104 appearances08/29 — 0.2% from 11,271 appearances08/30 — 0.2% from 12,120 appearances08/31 — 0.2% from 10,216 appearances09/01 — 0.3% from 650 appearances
0.4%08/03 0.3%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.1 — rewards skill: from Bronze to Masters the win rate climbs by 3.1 points (regression 45.5% to 48.6%). The higher the tier, the better he does.

Bronze — 61.3% from 966 gamesSilver — 54.4% from 3,141 gamesGold — 46.7% from 35,983 gamesDiamond — 46.3% from 39,084 gamesMythic — 46.8% from 160,661 gamesLegendary — 49.2% from 85,447 gamesMasters — 52.0% from 3,765 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Gem Fort Gem Grab 50.4%
16460 100
Bridge Too Far Heist 50.8%
7506 89
New Horizons Knockout 51.3%
3212 76
Hard Rock Mine Gem Grab 49.9%
8735 91
Layer Cake Bounty 49.7%
10865 94
Ring of Fire Hot Zone 49.9%
6670 87
Double Swoosh Gem Grab 49.0%
11763 95
Undermine Gem Grab 47.8%
14003 98
Safe Zone Heist 48.7%
2211 70
Kaboom Canyon Heist 47.4%
7548 89
Out in the Open Knockout 48.0%
2196 70
Safe(r) Zone Heist 48.0%
1068 60
Crystal Arcade Gem Grabprev. season 46.0%
8729 91
Hideout Bounty 46.9%
1978 69
Sneaky Fields Brawl Ball 45.9%
7634 89
Center Stage Brawl Ball 45.8%
5890 85
Deathcap Trap Gem Grabprev. season 46.0%
3618 78
Flaring Phoenix Knockout 45.7%
4990 83
Shooting Star Bounty 46.0%
1714 67
Pinhole Punt Brawl Ball 48.0%
148 30
Pinball Dreams Brawl Ball 44.5%
1844 68
Rustic Arcade Gem Grab 43.5%
584 50
Beach Ball Brawl Ball 43.1%
849 56
Spiraling Out Brawl Ball 42.8%
1306 63
Dry Season Bounty 42.6%
1343 63
Parallel Plays Hot Zone 41.6%
2218 70
Pit Stop Heist 41.9%
539 49
Dueling Beetles Hot Zone 41.7%
779 55
Belle's Rock Knockout 41.3%
780 55
Triple Dribble Brawl Ball 40.0%
1236 62
Hot Potato Heist 39.2%
1137 60
Open Business Hot Zone 36.0%
559 50

Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Masters 79 45.5% 64.6%
2 ZETA | Toxic✨ Legendary 30 42.3% 76.7%
3 ネオン ノストラード Masters 29 41.9% 75.9%
4 Ness Masters 32 41.5% 71.9%
5 Ada🩵A Masters 22 41.1% 81.8%