My roster

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← Overview

Alli

Mythic Ranked · Silver
53.6%Win rate across all maps
1,167Games
61Trust Score
31. of 105Rank by score
+3.7Skill bonus

Best map: Flaring Phoenix with 66.7% from 75 games.

Wins late — in Hot Zone 10.5 points better in long rounds than in short ones (52.6% against 42.1%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 14.BreadthCounter safetyStar rate
Win rate 72.53.6 %
Popularity 14.0.12 %
Breadth 14.4% of maps
Counter safety 66.30.0 %
Star rate 38.19.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 72th means “better than 72% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 58.3% from 242 appearances08/21 — 56.7% from 231 appearances08/22 — 48.1% from 231 appearances08/23 — 52.1% from 190 appearances08/24 — 51.4% from 212 appearances08/25 — 57.4% from 61 appearances
58.3%08/20 57.4%08/25

Pick rate

08/20 — 0.1% from 242 appearances08/21 — 0.1% from 231 appearances08/22 — 0.2% from 231 appearances08/23 — 0.1% from 190 appearances08/24 — 0.1% from 212 appearances08/25 — 0.1% from 61 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.7 — rewards skill: from Bronze to Masters the win rate climbs by 3.7 points (regression 44.9% to 48.7%). The higher the tier, the better he does.

Bronze — 57.8% from 308 gamesSilver — 53.7% from 1,217 gamesGold — 48.0% from 15,535 gamesDiamond — 46.1% from 26,703 gamesMythic — 46.7% from 139,499 gamesLegendary — 49.2% from 64,243 gamesMasters — 50.2% from 2,246 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Flaring Phoenix Knockout 66.7%
75 20
Double Swoosh Gem Grab 61.3%
75 20
Layer Cake Bounty 58.5%
82 21
Safe(r) Zone Heist 75.0%
28 5
Undermine Gem Grab 56.8%
95 23
Gem Fort Gem Grab 56.7%
90 23
Hard Rock Mine Gem Grab 55.1%
78 20
Sneaky Fields Brawl Ball 58.7%
46 12
Bridge Too Far Heistprev. season 64.3%
28 5
New Horizons Knockout 57.8%
45 12
Parallel Plays Hot Zone 54.8%
42 11
Spiraling Out Brawl Ball 54.5%
33 7
Pinball Dreams Brawl Ballprev. season 53.3%
30 6
Out in the Open Knockout 50.0%
46 12
Belle's Rock Knockoutprev. season 51.9%
27 4
Triple Dribble Brawl Ballprev. season 52.0%
25 3
Rustic Arcade Gem Grabprev. season 50.0%
24 3
Ring of Fire Hot Zone 47.6%
42 11
Dry Season Bounty 46.4%
28 5
Pit Stop Heist 46.2%
13 0
Hideout Bountyprev. season 44.4%
36 9
Center Stage Brawl Ball 44.4%
45 12
Kaboom Canyon Heist 42.9%
42 11
Safe Zone Heistprev. season 35.7%
14 0
Shooting Star Bountyprev. season 40.0%
35 8
Open Business Hot Zone 33.3%
18 0
Hot Potato Heistprev. season 25.0%
16 0
Dueling Beetles Hot Zone 21.7%
23 2

Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 25 40.8% 84.0%
2 Chaoss14 Legendary 24 34.8% 58.3%
3 Joswa Mythic 20 34.4% 60.0%
4 Urubu🫧 Mythic 29 34.0% 51.7%
5 xDi Legendary 25 33.6% 52.0%