Best map: Flaring Phoenix with 66.7% from 75 games.
Wins late — in Hot Zone 10.5 points better in long rounds than in short ones (52.6% against 42.1%, split at 96 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.7 — rewards skill: from Bronze to Masters the win rate climbs by 3.7 points (regression 44.9% to 48.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
66.7% | 75 | 20 | ||
Double Swoosh ![]() |
61.3% | 75 | 20 | ||
Layer Cake ![]() |
58.5% | 82 | 21 | ||
Safe(r) Zone ![]() |
75.0% | 28 | 5 | ||
Undermine ![]() |
56.8% | 95 | 23 | ||
Gem Fort ![]() |
56.7% | 90 | 23 | ||
Hard Rock Mine ![]() |
55.1% | 78 | 20 | ||
Sneaky Fields ![]() |
58.7% | 46 | 12 | ||
Bridge Too Far prev. season |
64.3% | 28 | 5 | ||
New Horizons ![]() |
57.8% | 45 | 12 | ||
Parallel Plays ![]() |
54.8% | 42 | 11 | ||
Spiraling Out ![]() |
54.5% | 33 | 7 | ||
Pinball Dreams prev. season |
53.3% | 30 | 6 | ||
Out in the Open ![]() |
50.0% | 46 | 12 | ||
Belle's Rock prev. season |
51.9% | 27 | 4 | ||
Triple Dribble prev. season |
52.0% | 25 | 3 | ||
Rustic Arcade prev. season |
50.0% | 24 | 3 | ||
Ring of Fire ![]() |
47.6% | 42 | 11 | ||
Dry Season ![]() |
46.4% | 28 | 5 | ||
Pit Stop ![]() |
46.2% | 13 | 0 | ||
Hideout prev. season |
44.4% | 36 | 9 | ||
Center Stage ![]() |
44.4% | 45 | 12 | ||
Kaboom Canyon ![]() |
42.9% | 42 | 11 | ||
Safe Zone prev. season |
35.7% | 14 | 0 | ||
Shooting Star prev. season |
40.0% | 35 | 8 | ||
Open Business ![]() |
33.3% | 18 | 0 | ||
Hot Potato prev. season |
25.0% | 16 | 0 | ||
Dueling Beetles ![]() |
21.7% | 23 | 2 |
Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list