Best map: Undermine with 78.1% from 32 games.
Wins early — in Bounty 7.4 points better in short rounds than in long ones (53.6% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.2 — rewards skill: from Silver to Masters the win rate climbs by 4.2 points (regression 44.7% to 48.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Undermine prev. season |
78.1% | 32 | 7 | ||
Layer Cake prev. season |
69.0% | 29 | 6 | ||
Flaring Phoenix prev. season |
70.4% | 27 | 4 | ||
Center Stage prev. season |
66.7% | 21 | 1 | ||
Gem Fort prev. season |
58.3% | 36 | 9 | ||
Double Swoosh prev. season |
60.0% | 25 | 3 | ||
Ring of Fire prev. season |
69.2% | 13 | 0 | ||
Kaboom Canyon prev. season |
60.0% | 20 | 0 | ||
Out in the Open prev. season |
57.1% | 14 | 0 | ||
Sneaky Fields ![]() |
57.1% | 14 | 0 | ||
Pinball Dreams prev. season |
58.3% | 12 | 0 | ||
Belle's Rock prev. season |
60.0% | 10 | 0 | ||
Dry Season ![]() |
60.0% | 10 | 0 | ||
Hard Rock Mine ![]() |
52.4% | 21 | 1 | ||
Parallel Plays ![]() |
53.3% | 15 | 0 | ||
Triple Dribble prev. season |
50.0% | 10 | 0 | ||
New Horizons prev. season |
46.7% | 15 | 0 | ||
Hideout prev. season |
33.3% | 12 | 0 | ||
Shooting Star prev. season |
23.1% | 13 | 0 |
Direct duels in Brawl Ball: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.3% against Nori in Heist. On average the worst case sits at 28.3%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Rico
56.0%
273 games
Emz
55.7%
183 games
Bibi
55.1%
167 games
Ash
58.5%
65 games
Willow
51.7%
118 games
Griff
48.9%
284 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 지방 | Diamond | 20 | 29.5% | 45.0% |