Best map: Bridge Too Far with 52.2% from 4,666 games.
Wins early — in Knockout 12.1 points better in short rounds than in long ones (51.3% against 39.2%, split at 98 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
08/03 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Picked more often — 0.4% to 0.6% pick rate, up 60 %. The win rate moved 1.6 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.8 — rewards skill: from Silver to Masters the win rate climbs by 3.8 points (regression 45.0% to 48.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Bridge Too Far prev. season |
52.2% | 4666 | 82 | ||
Double Swoosh prev. season |
51.6% | 5855 | 85 | ||
Hard Rock Mine prev. season |
51.3% | 4201 | 80 | ||
Gem Fort prev. season |
50.1% | 8876 | 91 | ||
Kaboom Canyon prev. season |
50.5% | 4196 | 80 | ||
Pinball Dreams prev. season |
52.0% | 715 | 54 | ||
Undermine prev. season |
49.0% | 5982 | 85 | ||
Ring of Fire prev. season |
49.0% | 4263 | 80 | ||
Center Stage prev. season |
48.5% | 3040 | 75 | ||
Layer Cake prev. season |
47.9% | 4875 | 82 | ||
Safe Zone prev. season |
48.2% | 1354 | 63 | ||
Sneaky Fields prev. season |
46.5% | 4272 | 80 | ||
Deathcap Trap prev. season |
47.5% | 708 | 53 | ||
Crystal Arcade prev. season |
46.3% | 2251 | 71 | ||
Rustic Arcade prev. season |
49.3% | 221 | 36 | ||
Hideout prev. season |
48.4% | 341 | 42 | ||
Flaring Phoenix prev. season |
45.9% | 1452 | 64 | ||
Shooting Star prev. season |
47.1% | 291 | 40 | ||
Out in the Open prev. season |
45.9% | 492 | 48 | ||
Dry Season prev. season |
46.3% | 281 | 40 | ||
New Horizons prev. season |
44.8% | 781 | 55 | ||
Safe(r) Zone ![]() |
41.7% | 12 | 0 | ||
Hot Potato prev. season |
43.4% | 442 | 46 | ||
Triple Dribble prev. season |
41.6% | 231 | 37 | ||
Open Business prev. season |
35.7% | 56 | 15 | ||
Belle's Rock prev. season |
35.4% | 82 | 21 | ||
Dueling Beetles prev. season |
35.0% | 117 | 26 | ||
Parallel Plays prev. season |
36.9% | 601 | 51 |
Direct duels in Knockout: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.9% against Nori in Heist. On average the worst case sits at 27.2%.
Alli counters nobody here — he wins and loses as strength would have it.
Nobody counters Alli here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
58.0%
231 games
Brock
52.5%
341 games
Piper
52.6%
192 games
Willow
51.0%
155 games
Griff
53.4%
88 games
Najia
54.7%
64 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 지방 | Mythic | 20 | 29.5% | 45.0% |