Best map: Safe Zone with 53.8% from 2,370 games.
Wins early — in Bounty 7.4 points better in short rounds than in long ones (53.6% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/04 to 08/21, 17 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Picked more often — 0.2% to 0.4% pick rate, up 76 %. The win rate moved 0.6 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.5 — rewards skill: from Silver to Masters the win rate climbs by 4.5 points (regression 44.5% to 49.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe Zone prev. season |
53.8% | 2370 | 71 | ||
Bridge Too Far prev. season |
51.6% | 5615 | 84 | ||
Gem Fort prev. season |
49.1% | 13703 | 98 | ||
Ring of Fire prev. season |
48.4% | 6263 | 86 | ||
Hard Rock Mine prev. season |
48.3% | 7668 | 89 | ||
Layer Cake prev. season |
47.8% | 15911 | 100 | ||
Kaboom Canyon prev. season |
48.0% | 7178 | 88 | ||
Double Swoosh prev. season |
46.9% | 10081 | 93 | ||
New Horizons prev. season |
47.0% | 4813 | 82 | ||
Crystal Arcade prev. season |
45.7% | 5789 | 85 | ||
Undermine prev. season |
45.3% | 11371 | 95 | ||
Deathcap Trap prev. season |
45.8% | 2550 | 73 | ||
Hideout prev. season |
45.8% | 2282 | 71 | ||
Center Stage prev. season |
45.3% | 4945 | 82 | ||
Shooting Star prev. season |
45.6% | 1595 | 66 | ||
Sneaky Fields prev. season |
44.3% | 6845 | 87 | ||
Pit Stop ![]() |
58.3% | 12 | 0 | ||
Flaring Phoenix prev. season |
43.6% | 7512 | 89 | ||
Pinball Dreams prev. season |
43.9% | 1512 | 65 | ||
Rustic Arcade prev. season |
44.3% | 808 | 55 | ||
Out in the Open prev. season |
43.6% | 2138 | 70 | ||
Dry Season prev. season |
42.9% | 1401 | 64 | ||
Belle's Rock prev. season |
42.8% | 683 | 53 | ||
Safe(r) Zone ![]() |
25.0% | 16 | 0 | ||
Dueling Beetles prev. season |
40.5% | 735 | 54 | ||
Triple Dribble prev. season |
40.4% | 1164 | 61 | ||
Open Business prev. season |
39.4% | 457 | 47 | ||
Hot Potato prev. season |
38.7% | 1482 | 64 | ||
Parallel Plays prev. season |
37.4% | 3454 | 77 |
Direct duels in Knockout: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.2% against Nori in Heist. On average the worst case sits at 27.3%.
Alli counters nobody here — he wins and loses as strength would have it.
Nobody counters Alli here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
57.9%
164 games
Piper
57.7%
130 games
Brock
52.7%
243 games
Colt
51.2%
84 games
Willow
50.0%
106 games
Griff
51.5%
66 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 지방 | Diamond | 20 | 29.9% | 45.0% |