Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +6.8 — rewards skill: from Diamond to Legendary the win rate climbs by 6.8 points (regression 41.6% to 48.4%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Alli does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Nita
52.7%
821 games
Griff
50.1%
3,759 games
Rico
50.1%
2,788 games
Ash
53.8%
327 games
Bibi
49.7%
1,546 games
8-Bit
51.5%
437 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まさまさ | Legendary | 22 | 48.8% | 86.4% |
| 2 | OWEE|Slayer | Legendary | 39 | 48.7% | 71.8% |
| 3 | 🇨🇩🇦🇴ECK.C✝️ | Legendary | 40 | 46.6% | 65.0% |
| 4 | SK | RAYAN | Legendary | 20 | 45.9% | 75.0% |
| 5 | BST|FLEEVERINNG | Legendary | 23 | 45.4% | 69.6% |