My roster

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Alli

Mythic Ranked · Diamond Flaring Phoenix Knockout
43.1%Win rate on Flaring Phoenix
485Games here
0.2%Pick rate
48Trust Score
99. of 105Rank on this map

Wins early — in Brawl Ball 7.3 points better in short rounds than in long ones (48.3% against 41.0%, split at 93 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Diamond for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 23.46.2 %
Popularity 21.0.14 %
Breadth 0.0% of maps
Counter safety 75.38.6 %
Star rate 57.22.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/05 to 08/22, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.

Win rate

08/05 — 55.0% from 80 appearances08/16 — 52.5% from 61 appearances08/17 — 37.7% from 69 appearances08/18 — 44.8% from 67 appearances08/20 — 40.0% from 125 appearances08/21 — 42.0% from 200 appearances08/22 — 45.6% from 103 appearances
55.0%08/05 45.6%08/22

Pick rate

08/05 — 0.4% from 80 appearances08/16 — 0.3% from 61 appearances08/17 — 0.4% from 69 appearances08/18 — 0.4% from 67 appearances08/20 — 0.3% from 125 appearances08/21 — 0.3% from 200 appearances08/22 — 0.2% from 103 appearances
0.4%08/05 0.2%08/22

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Gold — 45.5% from 567 gamesDiamond — 44.6% from 1,063 gamesMythic — 43.6% from 7,606 gamesLegendary — 45.9% from 1,461 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Alli does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Edgar 56.6% 334 games Brock 54.9% 492 games Pearl 63.6% 66 games Piper 52.9% 293 games Lily 61.6% 73 games Willow 51.7% 211 games

Who plays him best

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 20 40.5% 90.0%
2 xDi Legendary 21 35.3% 61.9%
3 Joswa Mythic 20 34.8% 60.0%
4 Chaoss14 Legendary 22 34.0% 54.5%
5 지방 Mythic 29 32.6% 44.8%