Wins late — in Hot Zone 8.5 points better in long rounds than in short ones (49.4% against 40.9%, split at 104 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Alli does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed for Diamond.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Diamond.
Tick
48.6%
74 games
Rico
47.1%
70 games
Brock
45.5%
132 games
Edgar
41.4%
70 games
Piper
36.9%
84 games
Surge
36.9%
84 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | まさまさ | Legendary | 22 | 48.8% | 86.4% |
| 2 | OWEE|Slayer | Legendary | 39 | 48.7% | 71.8% |
| 3 | 🇨🇩🇦🇴ECK.C✝️ | Legendary | 40 | 46.6% | 65.0% |
| 4 | SK | RAYAN | Legendary | 20 | 45.9% | 75.0% |
| 5 | BST|FLEEVERINNG | Legendary | 23 | 45.4% | 69.6% |