My roster

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EN

Alli

Mythic All games Bounty
51.1%Win rate in Bounty
24,202Games
100Trust Score
38. of 106Rank in Bounty

Best map: Flying Fantasies with 68.1% from 962 games.

Trophy Roadchange

Profile

Win ratePopularity 33.BreadthCounter safetyStar rate
Win rate 66.51.1 %
Popularity 33.0.40 %
Breadth 64.34% of maps
Counter safety 35.31.0 %
Star rate 68.24.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 10 earlier days are left out — below 124 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 48.9% from 190 appearances08/06 — 56.6% from 1,111 appearances08/07 — 44.9% from 414 appearances08/08 — 56.8% from 412 appearances08/09 — 45.1% from 237 appearances08/10 — 60.5% from 152 appearances08/11 — 52.1% from 309 appearances08/12 — 56.8% from 512 appearances08/13 — 46.1% from 3,028 appearances08/14 — 49.1% from 2,770 appearances08/15 — 46.9% from 1,926 appearances08/16 — 52.9% from 4,860 appearances08/17 — 50.7% from 2,466 appearances08/18 — 53.5% from 2,763 appearances08/19 — 52.0% from 1,198 appearances08/20 — 48.8% from 1,071 appearances08/22 — 53.3% from 137 appearances08/24 — 60.4% from 444 appearances
48.9%08/05 60.4%08/24

Pick rate

08/05 — 0.2% from 190 appearances08/06 — 0.5% from 1,111 appearances08/07 — 0.8% from 414 appearances08/08 — 0.5% from 412 appearances08/09 — 0.5% from 237 appearances08/10 — 0.9% from 152 appearances08/11 — 0.3% from 309 appearances08/12 — 0.3% from 512 appearances08/13 — 0.3% from 3,028 appearances08/14 — 0.4% from 2,770 appearances08/15 — 0.3% from 1,926 appearances08/16 — 0.7% from 4,860 appearances08/17 — 0.4% from 2,466 appearances08/18 — 0.4% from 2,763 appearances08/19 — 0.3% from 1,198 appearances08/20 — 0.3% from 1,071 appearances08/22 — 0.3% from 137 appearances08/24 — 0.5% from 444 appearances
0.2%08/05 0.5%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Watermelons Bounty 61.3%
1025 59
Wall Hugging Bounty 54.5%
4678 82
Supercut Bounty 53.8%
4281 80
Hideout Bounty 55.7%
864 56
Layer Cake Bounty 50.5%
4724 82
Crystal Clearing Bounty 49.8%
3483 77
Choral Chambers Bounty 52.0%
277 39
Deathcap Trap Bounty 50.5%
101 24
Tasty Berry Bounty 45.4%
1932 68
Shooting Star Bounty 43.9%
2367 71
Dry Season Bounty 33.8%
470 47

Against whom

Direct duels in Bounty: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.2% against Bolt in Gem Grab. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 57.9% 423 games Bolt 67.2% 122 games Brock 54.7% 918 games Edgar 50.8% 874 games Sirius 62.3% 77 games Meeple 52.0% 427 games

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 30 41.2% 80.0%
2 Chaoss14 Legendary 24 34.5% 58.3%
3 Joswa Mythic 20 34.1% 60.0%
4 Urubu🫧 Mythic 29 33.7% 51.7%
5 xDi Legendary 27 32.6% 48.1%