My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Alli

Mythic Ranked · Masters
50.3%Win rate across all maps
2,310Games
71Trust Score
60. of 105Rank by score
+3.7Skill bonus

Best map: Bridge Too Far with 56.0% from 620 games.

Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 31.50.3 %
Popularity 68.0.85 %
Breadth 23.3% of maps
Counter safety 62.29.7 %
Star rate 38.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/19, 13 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 41.9% from 148 appearances08/05 — 54.7% from 329 appearances08/06 — 51.8% from 253 appearances08/07 — 53.8% from 93 appearances08/08 — 51.2% from 84 appearances08/09 — 39.6% from 106 appearances08/10 — 48.0% from 279 appearances08/11 — 49.6% from 276 appearances08/12 — 50.0% from 134 appearances08/13 — 53.2% from 77 appearances08/14 — 59.1% from 66 appearances08/18 — 44.0% from 100 appearances08/19 — 49.2% from 63 appearances
41.9%08/04 49.2%08/19

Pick rate

08/04 — 0.4% from 148 appearances08/05 — 0.6% from 329 appearances08/06 — 0.5% from 253 appearances08/07 — 0.6% from 93 appearances08/08 — 0.3% from 84 appearances08/09 — 0.4% from 106 appearances08/10 — 0.5% from 279 appearances08/11 — 0.5% from 276 appearances08/12 — 0.5% from 134 appearances08/13 — 0.4% from 77 appearances08/14 — 0.5% from 66 appearances08/18 — 0.4% from 100 appearances08/19 — 0.6% from 63 appearances
0.4%08/04 0.6%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.7 — rewards skill: from Bronze to Masters the win rate climbs by 3.7 points (regression 45.0% to 48.7%). The higher the tier, the better he does.

Bronze — 59.5% from 368 gamesSilver — 53.2% from 1,484 gamesGold — 47.5% from 18,481 gamesDiamond — 46.2% from 28,576 gamesMythic — 46.7% from 141,638 gamesLegendary — 49.3% from 65,814 gamesMasters — 50.3% from 2,310 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Bridge Too Far Heist 56.0%
620 51
Gem Fort Gem Grab 53.9%
984 58
Double Swoosh Gem Grab 54.7%
612 51
Kaboom Canyon Heist 54.3%
543 49
Ring of Fire Hot Zone 54.0%
413 45
Pinball Dreams Brawl Ballprev. season 51.7%
816 55
Layer Cake Bountyprev. season 48.0%
5266 83
Center Stage Brawl Ballprev. season 48.2%
3552 77
Safe Zone Heistprev. season 48.7%
1492 65
Deathcap Trap Gem Grabprev. season 47.8%
720 54
Sneaky Fields Brawl Ball 47.8%
600 51
Crystal Arcade Gem Grabprev. season 46.3%
2307 71
Flaring Phoenix Knockoutprev. season 46.1%
1519 65
Out in the Open Knockoutprev. season 47.0%
575 50
Hard Rock Mine Gem Grab 47.0%
436 46
Rustic Arcade Gem Grabprev. season 45.7%
1093 60
Undermine Gem Grab 46.2%
559 50
New Horizons Knockoutprev. season 45.2%
815 55

Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 30 40.9% 80.0%
2 Urubu🫧 Mythic 34 35.2% 55.9%
3 Chaoss14 Legendary 24 34.3% 58.3%
4 Joswa Mythic 20 33.9% 60.0%
5 xDi Legendary 27 32.4% 48.1%