My roster

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EN

Alli

Mythic Ranked · Bronze Knockout
67.2%Win rate in Knockout
61Games
17Trust Score
25. of 98Rank in Knockout
−3.9Skill bonus

Best map: Layer Cake with 80.0% from 15 games.

Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win ratePopularity 12.BreadthCounter safetyStar rate
Win rate 86.67.2 %
Popularity 12.0.07 %
Breadth 16.3% of maps
Counter safety 63.37.2 %
Star rate 66.24.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.9 — punishes weak opponents: from Gold to Legendary the win rate drops by 3.9 points (regression 47.7% to 43.8%). Higher up he gets outplayed.

Gold — 49.6% from 2,330 gamesDiamond — 45.0% from 2,952 gamesMythic — 44.8% from 15,689 gamesLegendary — 45.4% from 2,921 games
GoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Bronze). Filtered to Knockout: 4 of 23 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockout 70.6%
17 0
Belle's Rock Knockout 68.8%
16 0
New Horizons Knockout 72.7%
11 0
Out in the Open Knockout 58.8%
17 0

Against whom

Direct duels in Knockout: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.2% against Nori in Heist. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 54.9% 827 games Edgar 54.9% 594 games Lily 59.1% 127 games Piper 52.0% 481 games Bolt 59.8% 92 games Gray 54.2% 168 games

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 30 41.0% 80.0%
2 Chaoss14 Legendary 24 34.4% 58.3%
3 Joswa Mythic 20 34.0% 60.0%
4 Urubu🫧 Mythic 29 33.6% 51.7%
5 xDi Legendary 27 32.5% 48.1%