My roster

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EN

Alli

Mythic Ranked · Silver
53.3%Win rate across all maps
1,481Games
64Trust Score
34. of 105Rank by score
+3.5Skill bonus

Best map: Flaring Phoenix with 65.9% from 91 games.

Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 14.BreadthCounter safetyStar rate
Win rate 69.53.3 %
Popularity 14.0.12 %
Breadth 15.3% of maps
Counter safety 61.29.8 %
Star rate 38.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/20 — 58.2% from 244 appearances08/21 — 56.2% from 233 appearances08/22 — 47.9% from 236 appearances08/23 — 51.4% from 212 appearances08/24 — 51.1% from 276 appearances08/25 — 52.7% from 224 appearances
58.2%08/20 52.7%08/25

Pick rate

08/20 — 0.1% from 244 appearances08/21 — 0.1% from 233 appearances08/22 — 0.2% from 236 appearances08/23 — 0.1% from 212 appearances08/24 — 0.1% from 276 appearances08/25 — 0.1% from 224 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.5 — rewards skill: from Bronze to Masters the win rate climbs by 3.5 points (regression 45.1% to 48.6%). The higher the tier, the better he does.

Bronze — 60.3% from 385 gamesSilver — 53.4% from 1,531 gamesGold — 47.5% from 19,033 gamesDiamond — 46.2% from 28,891 gamesMythic — 46.7% from 141,958 gamesLegendary — 49.3% from 66,055 gamesMasters — 50.3% from 2,313 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Flaring Phoenix Knockout 65.9%
91 23
Double Swoosh Gem Grab 63.2%
95 23
Safe(r) Zone Heist 74.3%
35 8
Layer Cake Bounty 57.1%
105 25
Gem Fort Gem Grab 55.4%
112 26
Sneaky Fields Brawl Ball 59.1%
66 18
New Horizons Knockout 61.5%
52 14
Undermine Gem Grab 54.1%
122 27
Hard Rock Mine Gem Grab 54.3%
94 23
Pinball Dreams Brawl Ballprev. season 58.3%
36 9
Bridge Too Far Heistprev. season 55.9%
34 8
Parallel Plays Hot Zone 51.0%
51 14
Triple Dribble Brawl Ballprev. season 52.9%
34 8
Hideout Bounty 51.1%
45 12
Belle's Rock Knockoutprev. season 51.4%
35 8
Dry Season Bounty 50.0%
40 10
Out in the Open Knockout 48.3%
60 16
Rustic Arcade Gem Grabprev. season 50.0%
30 6
Ring of Fire Hot Zone 48.1%
54 15
Spiraling Out Brawl Ball 47.6%
42 11
Kaboom Canyon Heist 47.1%
51 14
Pit Stop Heist 40.0%
15 0
Center Stage Brawl Ball 43.5%
62 17
Shooting Star Bountyprev. season 40.5%
37 9
Open Business Hot Zone 36.4%
22 1
Safe Zone Heistprev. season 31.3%
16 0
Hot Potato Heistprev. season 22.7%
22 1
Dueling Beetles Hot Zone 27.6%
29 6

Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Legendary 30 40.8% 80.0%
2 Urubu🫧 Mythic 36 36.1% 58.3%
3 Akwa🧸 Legendary 21 34.3% 61.9%
4 Chaoss14 Legendary 24 34.2% 58.3%
5 Joswa Mythic 20 33.7% 60.0%