Best map: Gem Fort with 49.4% from 2,633 games.
Wins early — in Knockout 10.1 points better in short rounds than in long ones (52.4% against 42.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/04 to 08/26, 17 days. 13 earlier days are left out — below 247 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.7 — rewards skill: from Bronze to Masters the win rate climbs by 3.7 points (regression 45.0% to 48.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Diamond). Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Gem Fort ![]() |
49.4% | 2633 | 73 | ||
Layer Cake ![]() |
48.7% | 1831 | 68 | ||
New Horizons ![]() |
50.5% | 543 | 49 | ||
Hard Rock Mine ![]() |
48.8% | 1535 | 65 | ||
Undermine ![]() |
47.8% | 2496 | 72 | ||
Ring of Fire ![]() |
48.3% | 826 | 56 | ||
Double Swoosh ![]() |
47.3% | 1893 | 68 | ||
Crystal Arcade prev. season |
45.8% | 6235 | 86 | ||
Hideout ![]() |
48.4% | 322 | 42 | ||
Sneaky Fields ![]() |
46.8% | 962 | 58 | ||
Bridge Too Far ![]() |
47.0% | 781 | 55 | ||
Safe Zone ![]() |
47.5% | 486 | 48 | ||
Deathcap Trap prev. season |
45.5% | 2829 | 74 | ||
Safe(r) Zone ![]() |
45.9% | 815 | 55 | ||
Shooting Star prev. season |
44.6% | 2122 | 70 | ||
Rustic Arcade prev. season |
44.5% | 1098 | 60 | ||
Kaboom Canyon ![]() |
44.4% | 900 | 57 | ||
Out in the Open prev. season |
43.5% | 2716 | 73 | ||
Pinball Dreams prev. season |
43.4% | 2039 | 69 | ||
Pinhole Punt ![]() |
42.2% | 45 | 12 | ||
Flaring Phoenix ![]() |
43.4% | 758 | 54 | ||
Dry Season prev. season |
42.7% | 1821 | 67 | ||
Center Stage ![]() |
42.2% | 767 | 55 | ||
Belle's Rock prev. season |
41.3% | 879 | 57 | ||
Dueling Beetles prev. season |
41.2% | 939 | 58 | ||
Pit Stop ![]() |
40.9% | 467 | 47 | ||
Triple Dribble prev. season |
39.3% | 1552 | 65 | ||
Open Business prev. season |
38.8% | 587 | 51 | ||
Hot Potato prev. season |
38.9% | 1861 | 68 | ||
Parallel Plays prev. season |
38.7% | 728 | 54 | ||
Spiraling Out ![]() |
36.8% | 497 | 48 |
Who beats Alli and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.