My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Amber

Controller Legendary Trophies Heist
57.0%Win rate in Heist
18,012Games
100Trust Score
20. of 106Rank in Heist

Best map: Leaping Dogs with 62.5% from 4,233 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 81.57.0 %
Popularity 60.0.61 %
Breadth 69.52% of maps
Counter safety 69.37.8 %
Star rate 53.12.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 21 days. 7 earlier days are left out — below 176 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 53.4% from 178 appearances08/05 — 53.5% from 767 appearances08/10 — 50.4% from 254 appearances08/11 — 51.2% from 656 appearances08/12 — 50.4% from 423 appearances08/13 — 54.9% from 1,000 appearances08/14 — 52.8% from 439 appearances08/15 — 55.9% from 1,200 appearances08/16 — 49.0% from 402 appearances08/17 — 53.2% from 946 appearances08/18 — 57.9% from 418 appearances08/19 — 58.2% from 2,910 appearances08/20 — 57.3% from 1,441 appearances08/21 — 59.1% from 859 appearances08/23 — 57.6% from 613 appearances08/25 — 62.1% from 1,112 appearances08/26 — 59.5% from 210 appearances08/27 — 60.2% from 1,264 appearances08/29 — 60.2% from 993 appearances08/30 — 60.6% from 208 appearances08/31 — 63.5% from 1,053 appearances
53.4%08/04 63.5%08/31

Pick rate

08/04 — 0.6% from 178 appearances08/05 — 0.7% from 767 appearances08/10 — 0.8% from 254 appearances08/11 — 0.7% from 656 appearances08/12 — 0.7% from 423 appearances08/13 — 0.6% from 1,000 appearances08/14 — 0.6% from 439 appearances08/15 — 0.6% from 1,200 appearances08/16 — 0.6% from 402 appearances08/17 — 0.5% from 946 appearances08/18 — 0.8% from 418 appearances08/19 — 0.7% from 2,910 appearances08/20 — 0.6% from 1,441 appearances08/21 — 0.5% from 859 appearances08/23 — 0.5% from 613 appearances08/25 — 0.5% from 1,112 appearances08/26 — 0.5% from 210 appearances08/27 — 0.5% from 1,264 appearances08/29 — 0.6% from 993 appearances08/30 — 0.7% from 208 appearances08/31 — 0.7% from 1,053 appearances
0.6%08/04 0.7%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 7 of 168 maps.

MapWin rateGamesTrust
Eating Good! Heist 59.8%
2766 74
Quintillion Heist 56.7%
7229 88
Hot Potato Heist 57.5%
3113 76
Jedna Heist 57.1%
2683 73
Hot Tubs Heist 53.8%
1568 65
Photic Doom Heist 54.3%
637 52
Kaboom Canyon Heist 20.0%
10 0

Against whom

Direct duels in Heist: how Amber does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.5% against Grom in Knockout. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Chuck 55.8% 2,680 games Mico 55.8% 2,460 games Nori 54.5% 6,284 games Melodie 53.8% 1,372 games Bull 52.5% 1,201 games Edgar 50.3% 6,172 games

Who plays him best soon

Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Weew2026 Masters 132 49.3% 64.4%
2 i fw egirls🩷 Masters 106 47.0% 63.2%
3 istillseeureyes Masters 60 46.6% 71.7%
4 myraa.💍 Masters 97 45.6% 61.9%
5 剽天下 Legendary 56 45.2% 69.6%