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Amber

Controller Legendary Ranked · All ranks Flaring Phoenix Knockout
43.6%Win rate on Flaring Phoenix
2,737Games here
0.1%Pick rate
74Trust Score
89. of 105Rank on this map
+6.1Skill bonus

Wins late — in Gem Grab 4.7 points better in long rounds than in short ones (50.6% against 46.0%, split at 103 s). Needs the long round; in a fast game he never arrives.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 20.43.3 %
Popularity 16.0.11 %
Breadth 0.0% of maps
Counter safety 20.30.9 %
Star rate 63.19.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/04 to 08/31, 24 days. 9 earlier days are left out — below 69 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 39.7% from 78 appearances08/05 — 40.5% from 205 appearances08/06 — 48.5% from 136 appearances08/10 — 43.4% from 76 appearances08/11 — 39.2% from 171 appearances08/12 — 45.7% from 304 appearances08/13 — 43.9% from 342 appearances08/14 — 45.1% from 273 appearances08/15 — 41.5% from 328 appearances08/16 — 43.1% from 304 appearances08/17 — 39.0% from 315 appearances08/18 — 42.5% from 285 appearances08/20 — 46.5% from 114 appearances08/21 — 45.8% from 168 appearances08/22 — 42.5% from 153 appearances08/23 — 41.0% from 173 appearances08/24 — 43.3% from 240 appearances08/25 — 41.8% from 275 appearances08/26 — 45.2% from 272 appearances08/27 — 43.6% from 266 appearances08/28 — 45.5% from 321 appearances08/29 — 44.9% from 267 appearances08/30 — 40.2% from 286 appearances08/31 — 44.1% from 202 appearances
39.7%08/04 44.1%08/31

Pick rate

08/04 — 0.1% from 78 appearances08/05 — 0.1% from 205 appearances08/06 — 0.1% from 136 appearances08/10 — 0.1% from 76 appearances08/11 — 0.1% from 171 appearances08/12 — 0.1% from 304 appearances08/13 — 0.1% from 342 appearances08/14 — 0.1% from 273 appearances08/15 — 0.1% from 328 appearances08/16 — 0.1% from 304 appearances08/17 — 0.1% from 315 appearances08/18 — 0.1% from 285 appearances08/20 — 0.1% from 114 appearances08/21 — 0.1% from 168 appearances08/22 — 0.1% from 153 appearances08/23 — 0.1% from 173 appearances08/24 — 0.1% from 240 appearances08/25 — 0.1% from 275 appearances08/26 — 0.1% from 272 appearances08/27 — 0.1% from 266 appearances08/28 — 0.2% from 321 appearances08/29 — 0.1% from 267 appearances08/30 — 0.2% from 286 appearances08/31 — 0.1% from 202 appearances
0.1%08/04 0.1%08/31

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +6.1 — rewards skill: from Gold to Legendary the win rate climbs by 6.1 points (regression 40.0% to 46.1%). The higher the tier, the better he does.

Gold — 39.7% from 1,662 gamesDiamond — 44.4% from 1,046 gamesMythic — 42.5% from 2,321 gamesLegendary — 50.9% from 332 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Amber does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Grom 58.6% 191 games Brock 49.2% 1,400 games Bolt 55.0% 131 games Tick 48.2% 525 games Pearl 51.5% 130 games Darryl 54.3% 70 games

Who plays him best soon

Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Weew2026 Masters 130 49.7% 65.4%
2 istillseeureyes Masters 60 46.4% 71.7%
3 i fw egirls🩷 Masters 100 46.3% 63.0%
4 剽天下 Legendary 53 45.3% 71.7%
5 myraa.💍 Masters 95 44.9% 61.1%