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← Overview

Amber

Controller Legendary Ranked · Mythic
46.6%Win rate across all maps
5,859Games
85Trust Score
92. of 105Rank by score
+4.8Skill bonus

Best map: Kaboom Canyon with 49.3% from 730 games.

Wins late — in Gem Grab 6.8 points better in long rounds than in short ones (48.9% against 42.1%, split at 103 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 18.46.6 %
Popularity 23.0.20 %
Breadth 0.0% of maps
Counter safety 54.33.0 %
Star rate 30.18.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 54th means “better than 54% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/24, 20 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 46.5% from 1,966 appearances08/05 — 47.9% from 6,956 appearances08/06 — 45.6% from 4,861 appearances08/07 — 46.4% from 1,203 appearances08/08 — 46.3% from 1,081 appearances08/09 — 42.8% from 1,235 appearances08/10 — 46.5% from 3,195 appearances08/11 — 46.4% from 11,198 appearances08/12 — 45.8% from 16,786 appearances08/13 — 45.4% from 15,411 appearances08/14 — 45.4% from 15,631 appearances08/15 — 45.5% from 14,459 appearances08/16 — 45.2% from 14,853 appearances08/17 — 45.6% from 14,709 appearances08/18 — 46.6% from 12,433 appearances08/19 — 43.3% from 3,036 appearances08/21 — 45.8% from 1,307 appearances08/22 — 44.9% from 1,414 appearances08/23 — 48.0% from 1,142 appearances08/24 — 47.2% from 1,530 appearances
46.5%08/04 47.2%08/24

Pick rate

08/04 — 0.3% from 1,966 appearances08/05 — 0.3% from 6,956 appearances08/06 — 0.3% from 4,861 appearances08/07 — 0.3% from 1,203 appearances08/08 — 0.3% from 1,081 appearances08/09 — 0.3% from 1,235 appearances08/10 — 0.3% from 3,195 appearances08/11 — 0.3% from 11,198 appearances08/12 — 0.3% from 16,786 appearances08/13 — 0.2% from 15,411 appearances08/14 — 0.2% from 15,631 appearances08/15 — 0.2% from 14,459 appearances08/16 — 0.3% from 14,853 appearances08/17 — 0.3% from 14,709 appearances08/18 — 0.2% from 12,433 appearances08/19 — 0.2% from 3,036 appearances08/21 — 0.2% from 1,307 appearances08/22 — 0.2% from 1,414 appearances08/23 — 0.2% from 1,142 appearances08/24 — 0.2% from 1,530 appearances
0.3%08/04 0.2%08/24

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.8 — rewards skill: from Bronze to Masters the win rate climbs by 4.8 points (regression 42.8% to 47.7%). The higher the tier, the better he does.

Bronze — 62.1% from 672 gamesSilver — 48.7% from 2,485 gamesGold — 44.6% from 18,513 gamesDiamond — 43.6% from 28,545 gamesMythic — 45.8% from 145,327 gamesLegendary — 48.2% from 38,135 gamesMasters — 48.2% from 1,015 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Mythic).

MapWin rateGamesTrust
Kaboom Canyon Heist 49.3%
730 54
Deathcap Trap Gem Grabprev. season 46.9%
4619 81
Rustic Arcade Gem Grabprev. season 46.8%
4605 81
Dueling Beetles Hot Zoneprev. season 46.5%
7057 88
Double Swoosh Gem Grab 47.7%
898 57
Spiraling Out Brawl Ball 51.0%
145 30
Undermine Gem Grabprev. season 45.9%
5964 85
Ring of Fire Hot Zone 48.3%
414 45
Hot Potato Heistprev. season 45.4%
10438 94
Crystal Arcade Gem Grabprev. season 45.7%
4318 80
Open Business Hot Zoneprev. season 45.1%
7817 89
Parallel Plays Hot Zoneprev. season 45.2%
3047 75
Triple Dribble Brawl Ballprev. season 45.3%
2255 71
Hard Rock Mine Gem Grabprev. season 44.8%
3850 79
Safe Zone Heistprev. season 44.3%
10275 93
Gem Fort Gem Grabprev. season 44.6%
4626 81
Safe(r) Zone Heist 46.7%
347 43
Dry Season Bountyprev. season 44.8%
2228 71
Bridge Too Far Heist 45.6%
619 51
Pinball Dreams Brawl Ballprev. season 44.3%
3655 78
Layer Cake Bountyprev. season 44.6%
1822 67
Center Stage Brawl Ballprev. season 43.9%
4339 80
Sneaky Fields Brawl Ballprev. season 44.0%
2761 74
Hideout Bountyprev. season 44.2%
1988 69
Out in the Open Knockoutprev. season 43.9%
2325 71
New Horizons Knockoutprev. season 43.7%
1813 67
Belle's Rock Knockoutprev. season 42.6%
1406 64
Flaring Phoenix Knockoutprev. season 41.9%
2155 70
Pit Stop Heist 39.4%
104 25
Shooting Star Bountyprev. season 39.7%
1721 67

Who beats Amber and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Low Po Legendary 85 39.1% 52.9%
2 アラミス Mythic 34 38.3% 64.7%
3 我有一雙拖鞋 Diamond 56 33.2% 42.9%
4 신화 현지인 Diamond 23 32.6% 47.8%
5 메테오 Diamond 21 29.6% 33.3%