Best map: Open Business with 50.6% from 1,469 games.
Wins late — in Gem Grab 6.8 points better in long rounds than in short ones (48.9% against 42.1%, split at 103 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.9 — rewards skill: from Silver to Legendary the win rate climbs by 4.9 points (regression 42.9% to 47.8%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Masters). Filtered to Hot Zone: 3 of 16 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
50.6% | 1469 | 64 | ||
Ring of Fire prev. season |
49.7% | 2922 | 75 | ||
Dueling Beetles prev. season |
48.7% | 1729 | 67 |
Direct duels in Hot Zone: how Amber does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 30.9% against Mandy in Bounty. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Kenji
60.7%
219 games
Bo
54.3%
840 games
Stu
55.4%
276 games
Bibi
54.8%
310 games
Doug
56.1%
173 games
Chester
57.8%
116 games
Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.