Best map: Open Business with 50.7% from 1,478 games.
Wins late — in Brawl Ball 9.9 points better in long rounds than in short ones (48.0% against 38.1%, split at 94 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/04 to 08/11, 5 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/11.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.3 — rewards skill: from Bronze to Masters the win rate climbs by 4.3 points (regression 43.2% to 47.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
50.7% | 1478 | 64 | ||
Ring of Fire prev. season |
49.8% | 2929 | 75 | ||
Safe Zone prev. season |
49.9% | 2342 | 71 | ||
Bridge Too Far prev. season |
48.7% | 4140 | 80 | ||
Dueling Beetles prev. season |
48.9% | 1746 | 67 | ||
Kaboom Canyon ![]() |
49.9% | 549 | 50 | ||
Gem Fort prev. season |
48.2% | 1525 | 65 | ||
Crystal Arcade prev. season |
48.3% | 1080 | 60 | ||
Hot Potato prev. season |
47.0% | 2267 | 71 | ||
Undermine prev. season |
46.8% | 2157 | 70 | ||
Triple Dribble prev. season |
46.2% | 2757 | 74 | ||
Sneaky Fields prev. season |
46.6% | 817 | 55 | ||
Hard Rock Mine prev. season |
45.7% | 650 | 52 | ||
Center Stage prev. season |
44.7% | 1562 | 65 | ||
Rustic Arcade prev. season |
44.7% | 975 | 58 | ||
Double Swoosh ![]() |
44.2% | 466 | 47 |
Who beats Amber and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Amber, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Low Po | Legendary | 88 | 39.0% | 53.4% |
| 2 | アラミス | Mythic | 38 | 37.8% | 63.2% |
| 3 | Twin | Legendary | 22 | 35.7% | 68.2% |
| 4 | ᭙ꫀ | Legendary | 30 | 35.5% | 60.0% |
| 5 | 💜ℰ𝓃𝓏ℴ💔Aʀʏɴ乛 | Legendary | 24 | 34.1% | 58.3% |