For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Gem Grab: how Angelo does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Bottom Two. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Angelo here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.0%
140 games
8-Bit
52.9%
155 games
Piper
49.7%
157 games
Tara
51.3%
76 games
Rico
47.3%
260 games
Trunk
47.3%
169 games
Players with a profile and at least 20 games on Angelo, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | aaqG|andro | Masters | 74 | 48.4% | 70.3% |
| 2 | 为他而拉弓 | Masters | 70 | 46.5% | 67.1% |
| 3 | OGT|ChaveXtia | Masters | 36 | 45.0% | 77.8% |
| 4 | りーぬま | Legendary | 21 | 44.4% | 95.2% |
| 5 | デビルカイザー大木 | Legendary | 42 | 44.2% | 71.4% |