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EN

Angelo

Marksman Epic Ranked · Silver
54.2%Win rate across all maps
1,855Games
68Trust Score
27. of 105Rank by score

Best map: Out in the Open with 67.7% from 282 games.

Wins early — in Knockout 6.2 points better in short rounds than in long ones (57.1% against 51.0%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularity 16.BreadthCounter safetyStar rate
Win rate 74.54.2 %
Popularity 16.0.16 %
Breadth 44.13% of maps
Counter safety 74.31.3 %
Star rate 22.16.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 56.3% from 368 appearances08/21 — 54.0% from 313 appearances08/22 — 50.5% from 293 appearances08/23 — 51.7% from 240 appearances08/24 — 56.8% from 375 appearances08/25 — 54.0% from 263 appearances
56.3%08/20 54.0%08/25

Pick rate

08/20 — 0.1% from 368 appearances08/21 — 0.2% from 313 appearances08/22 — 0.2% from 293 appearances08/23 — 0.2% from 240 appearances08/24 — 0.2% from 375 appearances08/25 — 0.1% from 263 appearances
0.1%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.9 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 37.5% from 384 gamesSilver — 54.2% from 1,897 gamesGold — 51.2% from 27,280 gamesDiamond — 50.5% from 40,131 gamesMythic — 50.3% from 209,689 gamesLegendary — 51.1% from 125,306 gamesMasters — 51.3% from 4,698 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Out in the Open Knockout 67.7%
282 40
Shooting Star Bounty 60.4%
207 35
New Horizons Knockout 62.1%
145 30
Belle's Rock Knockout 59.8%
102 24
Layer Cake Bounty 61.5%
52 14
Flaring Phoenix Knockout 53.2%
109 25
Hideout Bounty 53.0%
100 24
Safe(r) Zone Heist 51.5%
101 24
Safe Zone Heist 51.0%
104 25
Bridge Too Far Heist 48.2%
166 32
Dry Season Bounty 47.4%
116 26
Gem Fort Gem Grab 50.0%
20 0
Hard Rock Mine Gem Grab 50.0%
20 0
Open Business Hot Zone 46.2%
13 0
Kaboom Canyon Heist 45.5%
77 20
Hot Potato Heist 45.5%
11 0
Rustic Arcade Gem Grab 44.8%
67 18
Pinball Dreams Brawl Ballprev. season 41.7%
12 0
Parallel Plays Hot Zone 41.7%
24 3
Dueling Beetles Hot Zone 33.3%
12 0
Ring of Fire Hot Zone 36.0%
25 3
Double Swoosh Gem Grab 29.4%
17 0
Undermine Gem Grab 26.7%
15 0
Pit Stop Heist 34.4%
32 7

Who beats Angelo and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Angelo, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 デビルカイザー大木 Legendary 42 41.6% 71.4%
2 aaqG|andro Legendary 22 35.2% 63.6%
3 Wick's Pet Legendary 28 34.9% 57.1%
4 QuillA14 Legendary 20 34.1% 60.0%
5 帝|Tra•mp🍷 Legendary 29 33.7% 51.7%