My roster

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Ashpre-patch

Tank Epic Trophies Bounty
43.6%Win rate in Bounty
16,816Games
100Trust Score
74. of 106Rank in Bounty

Best map: Pinball Dreams with 68.0% from 20,494 games.

Profile

Win rate 29.PopularityBreadthCounter safetyStar rate
Win rate 29.43.6 %
Popularity 42.0.40 %
Breadth 56.36% of maps
Counter safety 49.35.4 %
Star rate 36.17.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 56th means “better than 56% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/07 to 09/03, 23 days. 5 earlier days are left out — below 117 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 09/03.

Win rate

08/07 — 47.3% from 186 appearances08/08 — 44.8% from 270 appearances08/09 — 50.0% from 184 appearances08/11 — 34.2% from 152 appearances08/12 — 36.0% from 292 appearances08/13 — 42.6% from 1,414 appearances08/14 — 46.2% from 1,785 appearances08/15 — 38.4% from 1,302 appearances08/16 — 46.4% from 2,120 appearances08/17 — 43.5% from 1,438 appearances08/18 — 43.6% from 1,529 appearances08/19 — 45.2% from 735 appearances08/20 — 40.0% from 932 appearances08/22 — 28.7% from 171 appearances08/24 — 43.8% from 578 appearances08/25 — 40.8% from 130 appearances08/26 — 33.7% from 612 appearances08/28 — 53.7% from 488 appearances08/29 — 51.0% from 204 appearances08/30 — 50.0% from 1,096 appearances09/01 — 37.9% from 277 appearances09/02 — 34.2% from 187 appearances09/03 — 35.9% from 315 appearances
47.3%08/07 35.9%09/03

Pick rate

08/07 — 0.3% from 186 appearances08/08 — 0.3% from 270 appearances08/09 — 0.4% from 184 appearances08/11 — 0.1% from 152 appearances08/12 — 0.1% from 292 appearances08/13 — 0.1% from 1,414 appearances08/14 — 0.3% from 1,785 appearances08/15 — 0.2% from 1,302 appearances08/16 — 0.3% from 2,120 appearances08/17 — 0.2% from 1,438 appearances08/18 — 0.2% from 1,529 appearances08/19 — 0.2% from 735 appearances08/20 — 0.3% from 932 appearances08/22 — 0.4% from 171 appearances08/24 — 0.6% from 578 appearances08/25 — 0.3% from 130 appearances08/26 — 0.3% from 612 appearances08/28 — 0.7% from 488 appearances08/29 — 0.5% from 204 appearances08/30 — 0.6% from 1,096 appearances09/01 — 0.3% from 277 appearances09/02 — 0.2% from 187 appearances09/03 — 0.3% from 315 appearances
0.3%08/07 0.3%09/03

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Watermelons Bounty 52.8%
1082 60
Layer Cake Bounty 49.8%
2993 75
Supercut Bounty 45.2%
2181 70
Wall Hugging Bounty 44.7%
2602 73
Crystal Clearing Bounty 44.5%
1974 69
Dry Season Bounty 45.3%
572 50
Deathcap Trap Bounty 45.2%
84 21
Tasty Berry Bounty 41.0%
1290 62
Choral Chambers Bounty 37.9%
662 52
Hideout Bounty 35.1%
1186 61
Shooting Star Bounty 34.0%
2190 70

Against whom

Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 25.9% against Trunk in Knockout. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 56.8% 2,065 games Tick 57.9% 801 games Kaze 57.9% 757 games Bolt 64.2% 193 games Mandy 60.3% 325 games Carl 60.8% 296 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 140 58.3% 77.1%
2 TB|Jhosua🪐🖤 Masters 84 52.5% 76.2%
3 Snackers Masters 131 51.9% 67.9%
4 あつ森のタイマン勢♪ Legendary 60 51.5% 81.7%
5 ~Hlarz Masters 115 50.7% 67.8%