Best map: Pinball Dreams with 68.0% from 20,462 games.
08/05 to 09/02, 25 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
64.5% | 2200 | 70 | ||
Konnakol ![]() |
62.6% | 9198 | 92 | ||
Out in the Open ![]() |
62.9% | 2689 | 73 | ||
Opening Move ![]() |
63.2% | 1984 | 69 | ||
Leaping Dogs ![]() |
62.6% | 2698 | 73 | ||
Crab Claws ![]() |
62.0% | 2700 | 73 | ||
Think Ahead ![]() |
62.3% | 2189 | 70 | ||
Belle's Rock ![]() |
60.0% | 3076 | 75 | ||
Double Decker ![]() |
62.7% | 874 | 57 | ||
Please Remain Standing ![]() |
60.2% | 1065 | 59 | ||
New Perspective ![]() |
60.5% | 922 | 57 | ||
Streets with No Name ![]() |
57.6% | 1869 | 68 | ||
Jungle Top ![]() |
56.2% | 3266 | 76 | ||
Chivalry ![]() |
51.6% | 1518 | 65 | ||
Close Call ![]() |
46.4% | 1139 | 60 | ||
Flaring Phoenix ![]() |
53.3% | 45 | 12 | ||
Healthy Middle Ground ![]() |
48.1% | 54 | 15 | ||
Split Difference ![]() |
43.3% | 2018 | 69 | ||
Flowing Springs ![]() |
41.3% | 995 | 58 | ||
Deep End ![]() |
25.8% | 198 | 34 |
Direct duels in Knockout: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 26.1% against Trunk in Heist. On average the worst case sits at 28.6%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
56.2%
1,169 games
Nori
56.3%
957 games
Starr Nova
60.7%
135 games
Trunk
61.9%
118 games
Mortis
56.0%
268 games
Otis
60.9%
115 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Masters | 140 | 58.2% | 77.1% |
| 2 | TB|Jhosua🪐🖤 | Masters | 84 | 52.3% | 76.2% |
| 3 | Snackers | Masters | 121 | 51.5% | 68.6% |
| 4 | ~Hlarz | Masters | 86 | 50.4% | 72.1% |
| 5 | Lxon🏂 | Masters | 49 | 49.8% | 83.7% |