My roster

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EN

Ash

Tank Epic Ranked · Masters
55.4%Win rate across all maps
459Games
47Trust Score
35. of 106Rank by score
+13.9Skill bonus

Best map: Dueling Beetles with 59.8% from 7,010 games.

Wins early — in Gem Grab 7.4 points better in short rounds than in long ones (58.6% against 51.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularity 12.BreadthCounter safetyStar rate
Win rate 85.55.4 %
Popularity 12.0.12 %
Breadth 97.67% of maps
Counter safety 38.26.2 %
Star rate 50.21.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 09/03, 26 days. 10 earlier days are left out — below 145 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 09/03.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 54.7% from 362 appearances08/05 — 60.1% from 617 appearances08/06 — 55.7% from 592 appearances08/07 — 51.8% from 272 appearances08/08 — 56.3% from 414 appearances08/09 — 56.5% from 529 appearances08/10 — 57.9% from 972 appearances08/11 — 57.2% from 1,067 appearances08/12 — 55.8% from 439 appearances08/13 — 56.0% from 341 appearances08/14 — 59.7% from 318 appearances08/15 — 55.1% from 167 appearances08/16 — 52.3% from 287 appearances08/17 — 54.1% from 209 appearances08/18 — 58.5% from 458 appearances08/19 — 55.2% from 239 appearances08/25 — 63.0% from 246 appearances08/26 — 57.4% from 467 appearances08/27 — 58.3% from 631 appearances08/28 — 59.8% from 895 appearances08/29 — 59.8% from 1,073 appearances08/30 — 58.8% from 1,501 appearances08/31 — 59.0% from 1,621 appearances09/01 — 57.6% from 1,240 appearances09/02 — 53.5% from 1,292 appearances09/03 — 55.3% from 459 appearances
54.7%08/04 55.3%09/03

Pick rate

08/04 — 1.0% from 362 appearances08/05 — 1.1% from 617 appearances08/06 — 1.3% from 592 appearances08/07 — 1.7% from 272 appearances08/08 — 1.6% from 414 appearances08/09 — 1.9% from 529 appearances08/10 — 1.9% from 972 appearances08/11 — 1.8% from 1,067 appearances08/12 — 1.6% from 439 appearances08/13 — 1.9% from 341 appearances08/14 — 2.2% from 318 appearances08/15 — 1.7% from 167 appearances08/16 — 2.1% from 287 appearances08/17 — 2.1% from 209 appearances08/18 — 2.0% from 458 appearances08/19 — 2.1% from 239 appearances08/25 — 2.4% from 246 appearances08/26 — 2.7% from 467 appearances08/27 — 2.3% from 631 appearances08/28 — 2.3% from 895 appearances08/29 — 2.3% from 1,073 appearances08/30 — 2.3% from 1,501 appearances08/31 — 2.2% from 1,621 appearances09/01 — 1.7% from 1,240 appearances09/02 — 1.5% from 1,292 appearances09/03 — 1.5% from 459 appearances
1.0%08/04 1.5%09/03

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.9 — rewards skill: from Bronze to Masters the win rate climbs by 13.9 points (regression 46.2% to 60.1%). The higher the tier, the better he does.

Bronze — 30.5% from 8,566 gamesSilver — 35.6% from 8,834 gamesGold — 53.1% from 72,680 gamesDiamond — 57.7% from 78,427 gamesMythic — 55.5% from 190,112 gamesLegendary — 56.8% from 207,161 gamesMasters — 57.5% from 17,038 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Dueling Beetles Hot Zone 59.8%
7010 88
Ring of Fire Hot Zone 59.1%
4694 82
Open Business Hot Zone 61.4%
824 56
Spiraling Out Brawl Ball 57.5%
6410 86
Center Stage Brawl Ball 59.3%
1400 64
Sneaky Fields Brawl Ball 58.8%
1623 66
Deathcap Trap Gem Grab 57.1%
4775 82
Hard Rock Mine Gem Grab 58.3%
1638 66
Beach Ball Brawl Ball 60.3%
592 51
Triple Dribble Brawl Ball 58.6%
973 58
Pinball Dreams Brawl Ball 56.9%
1264 62
Parallel Plays Hot Zone 56.6%
1158 61
Double Swoosh Gem Grab 56.0%
1363 63
Undermine Gem Grab 55.6%
1587 65
Rustic Arcade Gem Grab 55.8%
1152 61
Crystal Arcade Gem Grab 56.6%
760 54
Dry Season Bounty 56.1%
904 57
Hot Potato Heist 55.0%
1359 63
Layer Cake Bounty 53.5%
4290 80
Gem Fort Gem Grab 54.1%
1663 66
Pinhole Punt Brawl Ball 57.3%
436 46
Hideout Bounty 53.5%
1351 63
Out in the Open Knockout 53.4%
1329 63
Flaring Phoenix Knockout 53.8%
835 56
Belle's Rock Knockout 52.1%
1600 66
New Horizons Knockout 52.4%
1335 63
Kaboom Canyon Heist 51.1%
1450 64
Bridge Too Far Heist 48.3%
611 51
Shooting Star Bounty 48.0%
746 54

Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 140 58.2% 77.1%
2 TB|Jhosua🪐🖤 Masters 84 52.4% 76.2%
3 ~Hlarz Masters 105 51.4% 70.5%
4 Snackers Masters 129 51.3% 67.4%
5 Lxon🏂 Masters 52 50.2% 82.7%