My roster

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EN

Ash

Tank Epic Ranked · All ranks Beach Ball Brawl Ball
56.1%Win rate on Beach Ball
9,237Games here
0.8%Pick rate
92Trust Score
1. of 105Rank on this map

Wins late — in Heist 11.5 points better in long rounds than in short ones (51.6% against 40.1%, split at 88 s). Needs the long round; in a fast game he never arrives.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 68.BreadthCounter safetyStar rate
Win rate 95.56.2 %
Popularity 68.0.96 %
Breadth 90.53% of maps
Counter safety 99.47.2 %
Star rate 69.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Beach Ball. 08/26 to 08/31, 6 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/26 and 08/31.

Win rate

08/26 — 55.1% from 1,658 appearances08/27 — 57.6% from 1,612 appearances08/28 — 55.7% from 1,635 appearances08/29 — 56.4% from 1,669 appearances08/30 — 56.6% from 1,523 appearances08/31 — 54.1% from 839 appearances
55.1%08/26 54.1%08/31

Pick rate

08/26 — 0.8% from 1,658 appearances08/27 — 0.9% from 1,612 appearances08/28 — 0.8% from 1,635 appearances08/29 — 0.9% from 1,669 appearances08/30 — 0.8% from 1,523 appearances08/31 — 0.8% from 839 appearances
0.8%08/26 0.8%08/31

Across the ranks

Win rate per rank tier on Beach Ball — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression −2.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 58.0% from 1,785 gamesDiamond — 58.7% from 1,233 gamesMythic — 54.9% from 1,707 gamesLegendary — 55.9% from 3,853 gamesMasters — 60.9% from 368 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Brawl Ball: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 62.8% 5,730 games Rico 61.4% 15,643 games Emz 60.6% 10,890 games Griff 59.8% 16,520 games Frank 60.6% 3,706 games Bull 60.0% 4,566 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 138 57.4% 76.8%
2 Snackers Masters 102 50.1% 69.6%
3 TB|Jhosua🪐🖤 Masters 73 49.2% 74.0%
4 xxx. thyago pro Legendary 67 48.7% 74.6%
5 ~Hlarz Legendary 73 47.9% 71.2%