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← Overview

Ash

Tank Epic Ranked · Diamond
57.8%Win rate across all maps
16,583Games
100Trust Score
2. of 105Rank by score
+14.4Skill bonus

Best map: Undermine with 61.3% from 1,319 games.

Wins late — in Hot Zone 4.6 points better in long rounds than in short ones (53.4% against 48.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/21, 13 days. 10 earlier days are left out — below 83 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Picked less often — 0.7% to 0.6% pick rate, down 23 %. The win rate moved 1.7 points down.

Win rate

08/04 — 58.9% from 124 appearances08/05 — 55.7% from 406 appearances08/06 — 55.2% from 324 appearances08/12 — 47.4% from 291 appearances08/13 — 55.4% from 522 appearances08/14 — 57.7% from 515 appearances08/15 — 55.5% from 652 appearances08/16 — 58.4% from 697 appearances08/17 — 55.3% from 742 appearances08/18 — 55.1% from 759 appearances08/19 — 56.5% from 207 appearances08/20 — 57.6% from 8,167 appearances08/21 — 57.9% from 8,416 appearances
58.9%08/04 57.9%08/21

Pick rate

08/04 — 0.1% from 124 appearances08/05 — 0.1% from 406 appearances08/06 — 0.1% from 324 appearances08/12 — 0.1% from 291 appearances08/13 — 0.1% from 522 appearances08/14 — 0.1% from 515 appearances08/15 — 0.2% from 652 appearances08/16 — 0.1% from 697 appearances08/17 — 0.1% from 742 appearances08/18 — 0.2% from 759 appearances08/19 — 0.2% from 207 appearances08/20 — 0.7% from 8,167 appearances08/21 — 0.6% from 8,416 appearances
0.1%08/04 0.6%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.4 — rewards skill: from Silver to Masters the win rate climbs by 14.4 points (regression 46.2% to 60.6%). The higher the tier, the better he does.

Silver — 27.0% from 1,200 gamesGold — 44.5% from 15,137 gamesDiamond — 57.2% from 21,994 gamesMythic — 55.3% from 121,475 gamesLegendary — 57.2% from 98,582 gamesMasters — 56.7% from 7,452 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Undermine Gem Grab 61.3%
1319 63
Open Business Hot Zone 61.6%
688 53
Double Swoosh Gem Grab 58.8%
1659 66
Pinball Dreams Brawl Ball 59.9%
1009 59
Sneaky Fields Brawl Ball 57.8%
2138 70
Gem Fort Gem Grab 57.7%
1433 64
Center Stage Brawl Ball 57.0%
1524 65
Hard Rock Mine Gem Grab 57.5%
1206 61
Triple Dribble Brawl Ball 57.4%
1211 61
Spiraling Out Brawl Ball 57.1%
996 58
Ring of Fire Hot Zone 60.3%
395 45
Dueling Beetles Hot Zone 55.9%
759 54
Parallel Plays Hot Zone 55.8%
611 51
Crystal Arcade Gem Grabprev. season 58.0%
262 38
Deathcap Trap Gem Grabprev. season 59.9%
177 33
Hot Potato Heist 58.9%
163 31
Rustic Arcade Gem Grab 57.1%
191 34
Layer Cake Bounty 53.3%
319 41
Shooting Star Bounty 62.5%
64 17
Safe(r) Zone Heist 61.5%
65 18
Belle's Rock Knockoutprev. season 53.7%
123 27
Kaboom Canyon Heist 56.0%
84 21
Dry Season Bounty 50.9%
106 25
Flaring Phoenix Knockout 51.0%
102 24
Out in the Open Knockout 51.2%
84 21
Hideout Bounty 50.0%
90 23
Safe Zone Heist 52.0%
50 14
Bridge Too Far Heist 51.1%
45 12
New Horizons Knockout 48.4%
62 17
Pit Stop Heist 45.0%
149 30

Against whom

Direct duels in Brawl Ball: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.5% against Edgar in Knockout. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Rico 61.5% 1,674 games Bibi 62.7% 833 games Emz 61.6% 1,127 games Griff 60.3% 1,784 games Edgar 60.3% 1,619 games Frank 63.4% 533 games

Who plays him best

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TH|Tomasin Legendary 29 33.3% 55.2%
2 秋刀魚 Diamond 20 30.9% 50.0%
3 たうそん🦋.*˚ Mythic 22 30.2% 45.5%