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← Overview

Ash

Tank Epic Ranked · Mythic Parallel Plays Hot Zone
54.8%Win rate on Parallel Plays
5,854Games here
0.5%Pick rate
85Trust Score
6. of 105Rank on this map
+11.5Skill bonus

Wins late — in Hot Zone 4.6 points better in long rounds than in short ones (53.4% against 48.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

History

Only Parallel Plays. 08/05 to 08/21, 13 days. 7 earlier days are left out — below 72 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.

Win rate

08/05 — 54.3% from 140 appearances08/06 — 73.4% from 139 appearances08/10 — 56.2% from 73 appearances08/11 — 48.0% from 279 appearances08/12 — 56.7% from 640 appearances08/13 — 52.8% from 727 appearances08/14 — 54.3% from 707 appearances08/15 — 55.2% from 661 appearances08/16 — 54.8% from 611 appearances08/17 — 54.7% from 716 appearances08/18 — 52.5% from 543 appearances08/19 — 58.9% from 248 appearances08/21 — 50.6% from 180 appearances
54.3%08/05 50.6%08/21

Pick rate

08/05 — 0.2% from 140 appearances08/06 — 0.2% from 139 appearances08/10 — 0.2% from 73 appearances08/11 — 0.2% from 279 appearances08/12 — 0.3% from 640 appearances08/13 — 0.3% from 727 appearances08/14 — 0.3% from 707 appearances08/15 — 0.3% from 661 appearances08/16 — 0.3% from 611 appearances08/17 — 0.3% from 716 appearances08/18 — 0.3% from 543 appearances08/19 — 0.5% from 248 appearances08/21 — 1.6% from 180 appearances
0.2%08/05 1.6%08/21

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.5 — rewards skill: from Gold to Masters the win rate climbs by 11.5 points (regression 48.1% to 59.6%). The higher the tier, the better he does.

Gold — 39.7% from 579 gamesDiamond — 55.1% from 927 gamesMythic — 54.8% from 5,854 gamesLegendary — 56.3% from 5,666 gamesMasters — 56.3% from 558 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Hot Zone: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bo 65.6% 450 games Tick 67.9% 246 games Stu 65.1% 318 games Emz 60.9% 586 games Edgar 59.8% 624 games Griff 59.8% 602 games

Who plays him best

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TH|Tomasin Legendary 31 32.5% 51.6%
2 ARZ|Crii67 Legendary 21 32.3% 57.1%
3 秋刀魚 Diamond 20 30.7% 50.0%
4 たうそん🦋.*˚ Mythic 22 30.1% 45.5%