Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 144 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
75.9%
79 games
Kaze
59.8%
107 games
Mortis
56.8%
111 games
Brock
52.1%
290 games
Nori
56.8%
81 games
Piper
51.3%
195 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Jaden.🌺 | Legendary | 22 | 33.3% | 63.6% |
| 2 | TH|Tomasin | Legendary | 36 | 33.1% | 52.8% |
| 3 | ARZ|Crii67 | Legendary | 21 | 31.8% | 57.1% |
| 4 | ℂ𝔽𝔸|HADES | Legendary | 25 | 31.4% | 52.0% |
| 5 | 秋刀魚 | Diamond | 20 | 30.3% | 50.0% |