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← Overview

Ash

Tank Epic Ranked · Diamond
57.7%Win rate across all maps
16,925Games
100Trust Score
2. of 105Rank by score
+14.5Skill bonus

Best map: Undermine with 61.1% from 1,365 games.

Wins late — in Hot Zone 4.6 points better in long rounds than in short ones (53.4% against 48.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/21, 13 days. 10 earlier days are left out — below 83 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Picked less often — 0.7% to 0.6% pick rate, down 23 %. The win rate moved 1.9 points down.

Win rate

08/04 — 58.9% from 124 appearances08/05 — 55.7% from 406 appearances08/06 — 55.2% from 324 appearances08/12 — 47.4% from 291 appearances08/13 — 55.4% from 522 appearances08/14 — 57.7% from 515 appearances08/15 — 55.5% from 652 appearances08/16 — 58.4% from 697 appearances08/17 — 55.3% from 742 appearances08/18 — 55.1% from 759 appearances08/19 — 56.5% from 207 appearances08/20 — 57.6% from 8,181 appearances08/21 — 57.9% from 8,744 appearances
58.9%08/04 57.9%08/21

Pick rate

08/04 — 0.1% from 124 appearances08/05 — 0.1% from 406 appearances08/06 — 0.1% from 324 appearances08/12 — 0.1% from 291 appearances08/13 — 0.1% from 522 appearances08/14 — 0.1% from 515 appearances08/15 — 0.2% from 652 appearances08/16 — 0.1% from 697 appearances08/17 — 0.1% from 742 appearances08/18 — 0.2% from 759 appearances08/19 — 0.2% from 207 appearances08/20 — 0.7% from 8,181 appearances08/21 — 0.6% from 8,744 appearances
0.1%08/04 0.6%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.5 — rewards skill: from Silver to Masters the win rate climbs by 14.5 points (regression 46.1% to 60.6%). The higher the tier, the better he does.

Silver — 27.1% from 1,238 gamesGold — 44.6% from 15,462 gamesDiamond — 57.2% from 22,336 gamesMythic — 55.3% from 121,830 gamesLegendary — 57.2% from 98,707 gamesMasters — 56.7% from 7,452 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Undermine Gem Grab 61.1%
1365 63
Pinball Dreams Brawl Ball 60.2%
1029 59
Open Business Hot Zone 61.3%
701 53
Double Swoosh Gem Grab 58.7%
1699 66
Sneaky Fields Brawl Ball 57.8%
2192 70
Gem Fort Gem Grab 57.8%
1459 64
Hard Rock Mine Gem Grab 57.5%
1223 62
Center Stage Brawl Ball 57.0%
1553 65
Triple Dribble Brawl Ball 57.2%
1235 62
Ring of Fire Hot Zone 61.0%
405 45
Spiraling Out Brawl Ball 56.9%
1011 59
Dueling Beetles Hot Zone 56.1%
772 55
Parallel Plays Hot Zone 55.7%
623 51
Crystal Arcade Gem Grabprev. season 58.0%
262 38
Deathcap Trap Gem Grabprev. season 59.9%
177 33
Hot Potato Heist 59.1%
164 31
Rustic Arcade Gem Grab 57.2%
194 34
Layer Cake Bounty 53.4%
322 42
Shooting Star Bounty 62.5%
64 17
Safe(r) Zone Heist 60.6%
66 18
Belle's Rock Knockoutprev. season 53.7%
123 27
Kaboom Canyon Heist 54.0%
87 22
Dry Season Bounty 51.4%
109 25
Flaring Phoenix Knockout 51.5%
103 25
Out in the Open Knockout 51.2%
86 22
Hideout Bounty 50.5%
91 23
Safe Zone Heist 52.0%
50 14
Bridge Too Far Heist 50.0%
46 12
New Horizons Knockout 48.4%
62 17
Pit Stop Heist 45.1%
153 30

Against whom

Direct duels in Heist: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.5% against Edgar in Knockout. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 65.3% 147 games Kaze 55.2% 223 games Mico 59.2% 103 games Colt 55.1% 158 games Edgar 52.7% 239 games Chuck 54.1% 61 games

Who plays him best

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TH|Tomasin Legendary 29 33.2% 55.2%
2 ARZ|Crii67 Legendary 21 32.3% 57.1%
3 秋刀魚 Diamond 20 30.8% 50.0%
4 たうそん🦋.*˚ Mythic 22 30.1% 45.5%