For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
63.6%
3,920 games
Rico
61.6%
9,397 games
Emz
60.4%
6,426 games
Griff
59.9%
10,046 games
Bull
60.7%
3,116 games
Stu
59.7%
6,724 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Masters | 90 | 52.1% | 77.8% |
| 2 | TH|Tomasin | Masters | 97 | 43.2% | 59.8% |
| 3 | BRQ|ᴍᴇʀɴᴄɪ✨ | Legendary | 76 | 43.1% | 63.2% |
| 4 | SK94 | Legendary | 83 | 42.9% | 61.4% |
| 5 | Shinee♡ | Legendary | 64 | 42.8% | 65.6% |