Only Dry Season. 08/13 to 08/19, 5 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/19.
Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
76.6%
77 games
Kaze
60.4%
106 games
Mortis
57.3%
110 games
Brock
52.1%
288 games
Nori
57.5%
80 games
Piper
51.0%
194 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Jaden.🌺 | Legendary | 22 | 33.3% | 63.6% |
| 2 | TH|Tomasin | Legendary | 36 | 33.1% | 52.8% |
| 3 | ℂ𝔽𝔸|HADES | Legendary | 23 | 32.1% | 56.5% |
| 4 | ARZ|Crii67 | Legendary | 21 | 31.8% | 57.1% |
| 5 | 秋刀魚 | Diamond | 20 | 30.3% | 50.0% |