Only Open Business. 08/12 to 08/18, 7 days. 13 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/18.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Mythic to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Mythic to Masters the win rate stays practically the same (regression +1.7 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Hot Zone: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed for Mythic.
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bo
64.2%
1,545 games
Tick
66.0%
836 games
Griff
62.6%
1,894 games
Edgar
61.1%
1,521 games
Emz
60.3%
1,518 games
Jessie
67.3%
315 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | destroyer. | Masters | 26 | 51.5% | 92.3% |
| 2 | Nicx | Legendary | 38 | 50.0% | 76.3% |
| 3 | ああああ | Legendary | 83 | 49.2% | 62.7% |
| 4 | 𝕮𝖚𝖇𝖊𝖗🧊 | Legendary | 41 | 48.7% | 70.7% |
| 5 | すなかい | Legendary | 21 | 48.3% | 85.7% |