Win rate per rank tier on Pinball Dreams — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +7.5 — rewards skill: from Diamond to Masters the win rate climbs by 7.5 points (regression 52.4% to 59.9%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Pinball Dreams. Computed for Diamond.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Diamond.
Rico
60.8%
385 games
Griff
58.2%
342 games
Edgar
60.3%
199 games
Frank
69.1%
81 games
Surge
58.6%
198 games
Stu
59.2%
157 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.