For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Heist: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe(r) Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
61.6%
653 games
Edgar
55.1%
946 games
Mico
57.9%
385 games
Chuck
58.0%
231 games
Kaze
53.5%
708 games
Pierce
58.9%
129 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Legendary | 72 | 51.3% | 81.9% |
| 2 | BRQ|ᴍᴇʀɴᴄɪ✨ | Legendary | 36 | 41.9% | 77.8% |
| 3 | Gaby🥶 | Masters | 75 | 41.3% | 60.0% |
| 4 | SK94 | Legendary | 71 | 41.2% | 60.6% |
| 5 | Isaias⼢ | Masters | 25 | 41.1% | 88.0% |