Wins early — in Gem Grab 9.5 points better in short rounds than in long ones (61.9% against 52.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Direct duels in Heist: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
63.0%
273 games
Carl
64.4%
87 games
Edgar
53.2%
491 games
Colt
54.0%
348 games
Pierce
64.6%
79 games
Mico
55.6%
214 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Legendary | 33 | 43.7% | 84.8% |
| 2 | TH|Tomasin | Legendary | 56 | 40.8% | 62.5% |
| 3 | CRAZY FOR YOU | Legendary | 30 | 39.7% | 73.3% |
| 4 | CrazyMonti | Legendary | 22 | 39.3% | 81.8% |
| 5 | TB|Jhosua🪐🖤 | Legendary | 26 | 36.8% | 65.4% |