My roster

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EN

Ash

Tank Epic Ranked · Mythic Bounty
55.9%Win rate in Bounty
764Games
54Trust Score
6. of 105Rank in Bounty
+15.8Skill bonus

Best map: Crystal Arcade with 56.4% from 7,641 games.

Wins late — in Brawl Ball 3.6 points better in long rounds than in short ones (54.9% against 58.5%, split at 94 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 12.BreadthCounter safetyStar rate
Win rate 97.55.9 %
Popularity 12.0.11 %
Breadth 99.60% of maps
Counter safety 53.34.1 %
Star rate 76.25.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 17 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/05 — 54.3% from 127 appearances08/06 — 44.8% from 67 appearances08/10 — 46.8% from 62 appearances08/11 — 48.0% from 223 appearances08/12 — 56.1% from 469 appearances08/13 — 50.7% from 647 appearances08/14 — 48.7% from 559 appearances08/15 — 51.8% from 527 appearances08/16 — 51.5% from 536 appearances08/17 — 53.5% from 600 appearances08/18 — 55.5% from 510 appearances08/19 — 52.7% from 184 appearances08/21 — 57.6% from 151 appearances08/22 — 59.7% from 176 appearances08/23 — 55.8% from 120 appearances08/24 — 50.5% from 190 appearances08/25 — 55.0% from 100 appearances
54.3%08/05 55.0%08/25

Pick rate

08/05 — 0.0% from 127 appearances08/06 — 0.0% from 67 appearances08/10 — 0.0% from 62 appearances08/11 — 0.0% from 223 appearances08/12 — 0.0% from 469 appearances08/13 — 0.1% from 647 appearances08/14 — 0.1% from 559 appearances08/15 — 0.1% from 527 appearances08/16 — 0.1% from 536 appearances08/17 — 0.1% from 600 appearances08/18 — 0.1% from 510 appearances08/19 — 0.1% from 184 appearances08/21 — 0.2% from 151 appearances08/22 — 0.2% from 176 appearances08/23 — 0.1% from 120 appearances08/24 — 0.2% from 190 appearances08/25 — 0.1% from 100 appearances
0.0%08/05 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +15.8 — rewards skill: from Silver to Legendary the win rate climbs by 15.8 points (regression 39.7% to 55.5%). The higher the tier, the better he does.

Silver — 28.1% from 395 gamesGold — 43.4% from 2,616 gamesDiamond — 53.0% from 1,798 gamesMythic — 52.6% from 5,345 gamesLegendary — 52.8% from 3,166 games
SilverGoldDiamondMythicLegendary

On which maps

Bounty

Where this brawler works (ranked, Mythic). Filtered to Bounty: 4 of 32 maps. 1 of 4 rows are too thin for Mythic alone and add Legendary — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Layer Cake Bounty 56.2%
536 49
Dry Season Bountyprev. season 53.0%
960 58
Hideout Bountyprev. season 49.4%
701 53
Shooting Star Bounty+Legendaryprev. season 46.6%
609 51

Against whom

Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.6% against Trunk in Knockout. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.4% 773 games Kaze 59.5% 301 games Tick 60.5% 253 games Bolt 65.3% 101 games Rico 54.6% 346 games Piper 53.3% 400 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 70 52.2% 84.3%
2 Isaias⼢ Masters 25 41.4% 88.0%
3 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 34 41.3% 76.5%
4 Gaby🥶 Masters 73 40.8% 58.9%
5 SK94 Legendary 69 40.7% 59.4%