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EN

Ash

Tank Epic Ranked · Legendary Gem Grab
57.5%Win rate in Gem Grab
7,631Games
89Trust Score
2. of 105Rank in Gem Grab

Best map: Pinball Dreams with 60.5% from 1,421 games.

Wins late — in Brawl Ball 3.1 points better in long rounds than in short ones (55.7% against 58.8%, split at 94 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 83.BreadthCounter safetyStar rate
Win rate 98.57.5 %
Popularity 83.1.75 %
Breadth 96.50% of maps
Counter safety 96.42.6 %
Star rate 84.30.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.

Win rate

08/04 — 55.3% from 1,159 appearances08/05 — 57.5% from 2,934 appearances08/06 — 56.9% from 1,686 appearances08/07 — 57.5% from 882 appearances08/08 — 57.2% from 1,236 appearances08/09 — 55.3% from 1,752 appearances08/10 — 57.6% from 4,337 appearances08/11 — 57.0% from 8,256 appearances08/12 — 56.4% from 6,863 appearances08/13 — 56.9% from 4,013 appearances08/14 — 58.4% from 2,938 appearances08/15 — 57.3% from 2,162 appearances08/16 — 57.3% from 2,545 appearances08/17 — 57.6% from 2,248 appearances08/18 — 58.8% from 2,249 appearances08/19 — 56.1% from 932 appearances08/21 — 57.8% from 909 appearances08/22 — 56.5% from 1,088 appearances08/23 — 57.0% from 1,393 appearances08/24 — 58.1% from 2,127 appearances08/25 — 56.7% from 1,941 appearances
55.3%08/04 56.7%08/25

Pick rate

08/04 — 0.6% from 1,159 appearances08/05 — 0.7% from 2,934 appearances08/06 — 0.7% from 1,686 appearances08/07 — 0.8% from 882 appearances08/08 — 1.0% from 1,236 appearances08/09 — 1.2% from 1,752 appearances08/10 — 1.1% from 4,337 appearances08/11 — 1.1% from 8,256 appearances08/12 — 1.3% from 6,863 appearances08/13 — 1.3% from 4,013 appearances08/14 — 1.3% from 2,938 appearances08/15 — 1.2% from 2,162 appearances08/16 — 1.4% from 2,545 appearances08/17 — 1.5% from 2,248 appearances08/18 — 1.4% from 2,249 appearances08/19 — 1.7% from 932 appearances08/21 — 5.0% from 909 appearances08/22 — 4.0% from 1,088 appearances08/23 — 3.6% from 1,393 appearances08/24 — 3.5% from 2,127 appearances08/25 — 3.2% from 1,941 appearances
0.6%08/04 3.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 33.4% from 392 gamesSilver — 42.5% from 746 gamesGold — 57.9% from 10,808 gamesDiamond — 58.4% from 16,272 gamesMythic — 55.9% from 61,923 gamesLegendary — 57.2% from 54,081 gamesMasters — 55.7% from 3,974 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 58.0%
8214 90
Deathcap Trap Gem Grabprev. season 57.6%
4368 81
Hard Rock Mine Gem Grab 58.5%
1912 68
Double Swoosh Gem Grab 58.4%
1681 66
Gem Fort Gem Grab 58.0%
1905 68
Undermine Gem Grab 56.6%
1927 68
Rustic Arcade Gem Grabprev. season 55.7%
1066 59

Against whom

Direct duels in Gem Grab: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.6% against Trunk in Knockout. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.6% 1,170 games Rico 60.7% 4,978 games Stu 60.6% 4,797 games Bo 61.3% 2,665 games Edgar 59.7% 4,099 games Emz 59.8% 3,249 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 72 51.5% 81.9%
2 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 36 42.2% 77.8%
3 Gaby🥶 Masters 75 41.5% 60.0%
4 Isaias⼢ Masters 25 41.4% 88.0%
5 SK94 Legendary 69 40.7% 59.4%