Best map: Dueling Beetles with 61.6% from 2,564 games.
Wins late — in Heist 11.5 points better in long rounds than in short ones (51.6% against 40.1%, split at 88 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +32.1 — rewards skill: from Bronze to Legendary the win rate climbs by 32.1 points (regression 26.4% to 58.5%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 27 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
55.2% | 727 | 54 | ||
Out in the Open prev. season |
53.6% | 1206 | 61 | ||
New Horizons prev. season |
53.4% | 1205 | 61 | ||
Belle's Rock prev. season |
51.8% | 1453 | 64 |
Direct duels in Knockout: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 23.5% against Grom in Knockout. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Nori
56.9%
829 games
Brock
55.4%
991 games
Mortis
56.7%
238 games
Bo
64.8%
88 games
Otis
64.4%
90 games
Kit
60.0%
125 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Masters | 138 | 57.3% | 76.8% |
| 2 | Snackers | Masters | 102 | 50.0% | 69.6% |
| 3 | xxx. thyago pro | Legendary | 64 | 48.9% | 76.6% |
| 4 | TB|Jhosua🪐🖤 | Masters | 71 | 48.5% | 73.2% |
| 5 | SK94 | Legendary | 105 | 47.5% | 64.8% |