My roster

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EN

Ash

Tank Epic Ranked · Silver
35.4%Win rate across all maps
6,880Games
87Trust Score
82. of 105Rank by score
+14.6Skill bonus

Best map: Gem Fort with 50.2% from 329 games.

Wins early — in Gem Grab 9.0 points better in short rounds than in long ones (60.6% against 51.6%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 22.35.4 %
Popularity 26.0.28 %
Breadth 0.0% of maps
Counter safety 30.12.5 %
Star rate 61.20.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 61th means “better than 61% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/30, 11 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/30.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 25.3% from 978 appearances08/21 — 31.8% from 732 appearances08/22 — 40.8% from 446 appearances08/23 — 37.2% from 473 appearances08/24 — 39.7% from 801 appearances08/25 — 36.6% from 765 appearances08/26 — 37.9% from 689 appearances08/27 — 36.0% from 558 appearances08/28 — 42.5% from 511 appearances08/29 — 35.2% from 514 appearances08/30 — 33.2% from 388 appearances
25.3%08/20 33.2%08/30

Pick rate

08/20 — 0.4% from 978 appearances08/21 — 0.4% from 732 appearances08/22 — 0.3% from 446 appearances08/23 — 0.3% from 473 appearances08/24 — 0.3% from 801 appearances08/25 — 0.3% from 765 appearances08/26 — 0.3% from 689 appearances08/27 — 0.3% from 558 appearances08/28 — 0.3% from 511 appearances08/29 — 0.3% from 514 appearances08/30 — 0.2% from 388 appearances
0.4%08/20 0.2%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.6 — rewards skill: from Bronze to Masters the win rate climbs by 14.6 points (regression 45.9% to 60.4%). The higher the tier, the better he does.

Bronze — 28.4% from 6,161 gamesSilver — 35.2% from 6,965 gamesGold — 52.9% from 64,886 gamesDiamond — 57.8% from 63,819 gamesMythic — 55.5% from 173,880 gamesLegendary — 57.0% from 172,558 gamesMasters — 57.8% from 12,448 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Gem Fort Gem Grab 50.2%
329 42
Sneaky Fields Brawl Ball 48.0%
348 43
Double Swoosh Gem Grab 47.9%
332 42
Beach Ball Brawl Ball 46.2%
117 26
Triple Dribble Brawl Ball 44.8%
330 42
Undermine Gem Grab 44.6%
285 40
Center Stage Brawl Ball 43.1%
346 43
Pinhole Punt Brawl Ball 28.6%
14 0
Pinball Dreams Brawl Ball 42.4%
297 40
Hard Rock Mine Gem Grab 42.2%
322 42
Open Business Hot Zone 40.2%
271 39
Spiraling Out Brawl Ball 39.8%
314 41
Dueling Beetles Hot Zone 36.2%
298 40
Rustic Arcade Gem Grab 31.8%
148 30
Parallel Plays Hot Zone 33.6%
274 39
Layer Cake Bounty 32.4%
222 36
Shooting Star Bounty 31.0%
187 33
Dry Season Bounty 30.8%
195 34
Safe(r) Zone Heist 24.6%
118 27
Ring of Fire Hot Zone 29.0%
231 37
Belle's Rock Knockout 27.3%
183 33
Safe Zone Heist 26.0%
177 33
Hot Potato Heist 25.7%
210 35
Hideout Bounty 24.3%
214 35
Kaboom Canyon Heist 23.2%
190 34
Pit Stop Heist 17.8%
135 29
New Horizons Knockout 21.2%
184 33
Flaring Phoenix Knockout 21.4%
210 35
Bridge Too Far Heist 20.0%
190 34
Out in the Open Knockout 20.6%
209 35

Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 132 56.1% 75.8%
2 Snackers Masters 102 50.0% 69.6%
3 xxx. thyago pro Legendary 64 48.9% 76.6%
4 TB|Jhosua🪐🖤 Masters 71 48.4% 73.2%
5 SK94 Legendary 105 47.5% 64.8%