My roster

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EN

Ash

Tank Epic Ranked · Silver
34.5%Win rate across all maps
3,511Games
77Trust Score
82. of 105Rank by score
+14.7Skill bonus

Best map: Double Swoosh with 51.5% from 167 games.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 22.PopularityBreadthCounter safetyStar rate
Win rate 22.34.5 %
Popularity 26.0.30 %
Breadth 82.37% of maps
Counter safety 32.24.1 %
Star rate 73.26.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 26.1% from 925 appearances08/21 — 32.3% from 666 appearances08/22 — 41.5% from 383 appearances08/23 — 35.5% from 369 appearances08/24 — 40.3% from 626 appearances08/25 — 37.9% from 486 appearances
26.1%08/20 37.9%08/25

Pick rate

08/20 — 0.4% from 925 appearances08/21 — 0.4% from 666 appearances08/22 — 0.3% from 383 appearances08/23 — 0.3% from 369 appearances08/24 — 0.3% from 626 appearances08/25 — 0.2% from 486 appearances
0.4%08/20 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.7 — rewards skill: from Bronze to Masters the win rate climbs by 14.7 points (regression 45.7% to 60.4%). The higher the tier, the better he does.

Bronze — 25.8% from 2,319 gamesSilver — 34.1% from 3,596 gamesGold — 51.5% from 38,796 gamesDiamond — 57.4% from 47,378 gamesMythic — 55.3% from 147,877 gamesLegendary — 57.3% from 117,314 gamesMasters — 57.0% from 7,892 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Double Swoosh Gem Grab 51.5%
167 32
Gem Fort Gem Grab 47.1%
155 31
Center Stage Brawl Ball 46.1%
191 34
Sneaky Fields Brawl Ball 46.0%
176 33
Triple Dribble Brawl Ball 45.7%
164 31
Hard Rock Mine Gem Grab 42.5%
160 31
Undermine Gem Grab 40.3%
134 28
Pinball Dreams Brawl Ball 40.5%
153 30
Spiraling Out Brawl Ball 39.3%
173 32
Open Business Hot Zone 37.8%
135 29
Shooting Star Bounty 35.2%
105 25
Dueling Beetles Hot Zone 36.1%
144 30
Parallel Plays Hot Zone 33.3%
138 29
Rustic Arcade Gem Grab 32.0%
122 27
Layer Cake Bounty 29.5%
95 23
Dry Season Bounty 29.7%
101 24
Ring of Fire Hot Zone 29.8%
124 27
Safe Zone Heist 25.3%
87 22
Belle's Rock Knockout 25.0%
92 23
Safe(r) Zone Heist 24.5%
98 24
Hideout Bounty 23.2%
95 23
New Horizons Knockout 20.2%
84 21
Flaring Phoenix Knockout 23.6%
110 26
Kaboom Canyon Heist 21.6%
97 24
Out in the Open Knockout 20.6%
97 24
Hot Potato Heist 21.6%
116 26
Bridge Too Far Heist 15.7%
89 22
Pit Stop Heist 18.3%
104 25

Who beats Ash and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Legendary 72 51.4% 81.9%
2 BRQ|ᴍᴇʀɴᴄɪ✨ Legendary 36 42.0% 77.8%
3 Gaby🥶 Masters 75 41.4% 60.0%
4 SK94 Legendary 71 41.3% 60.6%
5 Isaias⼢ Masters 25 41.2% 88.0%