Best map: Belle's Rock with 53.9% from 11,574 games.
08/05 to 08/31, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 164 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
53.9% | 11574 | 95 | ||
Konnakol ![]() |
49.8% | 17050 | 100 | ||
Goldarm Gulch ![]() |
49.8% | 3316 | 76 | ||
Opening Move ![]() |
49.1% | 3502 | 77 | ||
Leaping Dogs ![]() |
48.1% | 5704 | 85 | ||
Out in the Open ![]() |
47.7% | 4529 | 81 | ||
Think Ahead ![]() |
47.5% | 4156 | 80 | ||
Crab Claws ![]() |
47.0% | 4776 | 82 | ||
Close Call ![]() |
46.5% | 3169 | 76 | ||
Flaring Phoenix ![]() |
51.7% | 29 | 6 | ||
Please Remain Standing ![]() |
44.2% | 1836 | 68 | ||
New Perspective ![]() |
42.0% | 1628 | 66 | ||
Double Decker ![]() |
41.5% | 1745 | 67 | ||
Streets with No Name ![]() |
40.5% | 3358 | 77 | ||
Split Difference ![]() |
40.1% | 5267 | 83 | ||
Jungle Top ![]() |
39.2% | 5848 | 85 | ||
Chivalry ![]() |
37.5% | 2149 | 70 | ||
Flowing Springs ![]() |
34.5% | 1970 | 69 | ||
Healthy Middle Ground ![]() |
26.3% | 213 | 35 | ||
Deep End ![]() |
15.4% | 680 | 53 |
Direct duels in Knockout: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 14.9% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 2 circles — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.2%
250 games
Edgar
51.6%
2,347 games
Mico
52.7%
368 games
Piper
50.1%
1,154 games
Carl
52.8%
290 games
Sprout
53.9%
178 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.