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← Overview

Barley

Artillery Rare Ranked · Diamond
46.2%Win rate across all maps
7,274Games
88Trust Score
97. of 105Rank by score
+29.6Skill bonus

Best map: Triple Dribble with 50.5% from 693 games.

Wins late — in Brawl Ball 10.6 points better in long rounds than in short ones (47.4% against 36.8%, split at 90 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/22, 15 days. 10 earlier days are left out — below 260 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/04 — 48.2% from 650 appearances08/05 — 48.7% from 1,695 appearances08/06 — 47.9% from 1,449 appearances08/11 — 41.0% from 305 appearances08/12 — 46.3% from 844 appearances08/13 — 48.5% from 1,267 appearances08/14 — 45.6% from 1,324 appearances08/15 — 47.8% from 1,478 appearances08/16 — 46.5% from 1,619 appearances08/17 — 46.6% from 1,899 appearances08/18 — 45.7% from 1,889 appearances08/19 — 48.5% from 423 appearances08/20 — 46.0% from 2,558 appearances08/21 — 46.5% from 4,049 appearances08/22 — 45.6% from 667 appearances
48.2%08/04 45.6%08/22

Pick rate

08/04 — 0.4% from 650 appearances08/05 — 0.3% from 1,695 appearances08/06 — 0.3% from 1,449 appearances08/11 — 0.3% from 305 appearances08/12 — 0.3% from 844 appearances08/13 — 0.3% from 1,267 appearances08/14 — 0.3% from 1,324 appearances08/15 — 0.3% from 1,478 appearances08/16 — 0.3% from 1,619 appearances08/17 — 0.4% from 1,899 appearances08/18 — 0.4% from 1,889 appearances08/19 — 0.3% from 423 appearances08/20 — 0.2% from 2,558 appearances08/21 — 0.2% from 4,049 appearances08/22 — 0.2% from 667 appearances
0.4%08/04 0.2%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.6 — rewards skill: from Bronze to Masters the win rate climbs by 29.6 points (regression 28.1% to 57.6%). The higher the tier, the better he does.

Bronze — 20.7% from 652 gamesSilver — 26.1% from 1,876 gamesGold — 35.5% from 14,155 gamesDiamond — 46.7% from 22,572 gamesMythic — 48.0% from 175,617 gamesLegendary — 50.8% from 38,823 gamesMasters — 60.2% from 1,160 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Triple Dribble Brawl Ball 50.5%
693 53
Layer Cake Bountyprev. season 49.6%
1226 62
Hot Potato Heistprev. season 50.0%
918 57
Flaring Phoenix Knockoutprev. season 50.2%
697 53
Dueling Beetles Hot Zone 49.2%
1053 59
Open Business Hot Zone 49.0%
606 51
Pit Stop Heist 48.6%
755 54
Sneaky Fields Brawl Ballprev. season 49.5%
372 44
Belle's Rock Knockout 47.4%
473 47
Parallel Plays Hot Zone 46.4%
972 58
Pinball Dreams Brawl Ballprev. season 46.5%
535 49
New Horizons Knockoutprev. season 46.5%
447 46
Dry Season Bountyprev. season 44.5%
290 40
Gem Fort Gem Grabprev. season 44.1%
290 40
Deathcap Trap Gem Grabprev. season 43.4%
258 38
Ring of Fire Hot Zoneprev. season 42.5%
1533 65
Center Stage Brawl Ballprev. season 42.4%
231 37
Spiraling Out Brawl Ball 42.1%
164 31
Undermine Gem Grabprev. season 41.5%
246 38
Crystal Arcade Gem Grabprev. season 40.4%
270 39
Hideout Bountyprev. season 39.4%
449 47
Shooting Star Bountyprev. season 39.2%
395 45
Double Swoosh Gem Grabprev. season 37.2%
239 37
Safe(r) Zone Heist 25.9%
58 16
Safe Zone Heistprev. season 36.5%
373 44
Out in the Open Knockoutprev. season 34.6%
211 35
Rustic Arcade Gem Grabprev. season 34.4%
209 35
Bridge Too Far Heistprev. season 35.1%
279 39
Hard Rock Mine Gem Grabprev. season 35.0%
274 39
Kaboom Canyon Heistprev. season 35.6%
500 48

Against whom

Direct duels in Gem Grab: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.8% against Trunk in Gem Grab. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 49.5% 192 games Trunk 50.0% 60 games Kaze 44.0% 91 games Nori 41.7% 60 games Mortis 37.5% 80 games Emz 36.6% 112 games

Who plays him best

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.